{"links":{},"id":234445,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00234445","sets":["1164:3027:11450:11616"]},"path":["11616"],"owner":"44499","recid":"234445","title":["店舗・施設等において来訪者の嗜好情報を反映させたBGMの選曲・生成の検討"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-05-30"},"_buckets":{"deposit":"0f877fe5-42ca-4396-a7fe-3a064bf2ba31"},"_deposit":{"id":"234445","pid":{"type":"depid","value":"234445","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"店舗・施設等において来訪者の嗜好情報を反映させたBGMの選曲・生成の検討","author_link":["638821","638820","638822","638823"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"店舗・施設等において来訪者の嗜好情報を反映させたBGMの選曲・生成の検討"},{"subitem_title":"A Study on BGM Recommendation and Generation Based on User's Preference","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"嗜好・意欲","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2024-05-30","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"工学院大学"},{"subitem_text_value":"工学院大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Kogakuin University","subitem_text_language":"en"},{"subitem_text_value":"Kogakuin University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/234445/files/IPSJ-HCI24208007.pdf","label":"IPSJ-HCI24208007.pdf"},"date":[{"dateType":"Available","dateValue":"2026-05-30"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-HCI24208007.pdf","filesize":[{"value":"888.8 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"33"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"f4885f7a-da1c-4ad0-8e04-96d842d9456f","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"平山, 絢建"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"牛田, 啓太"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Shunta, Hirayama","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Keita, Ushida","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1221543X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8760","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"BGM は店舗や施設等の空間作りにおいて重要な役割を担っている.本稿では,より心地良い空間作りのために,BGM の選曲および AI による生成を行う手法を提案する.提案システムでは,入力インタフェースから来訪者の嗜好情報を収集し集計する.選曲については,既存曲からなる楽曲データベースを用意し,その中の楽曲と入力された嗜好情報の類似度を計算する.類似度の高い楽曲が BGM に推薦される.その結果,集計結果の特徴と似た特徴の楽曲が選ばれた.AI による BGM の生成では,集計結果から楽曲生成 AI に入力するテキストプロンプトを生成する.このプロンプトを用いて BGM を生成した.その結果,集計結果の特徴が反映されたテキストプロンプトが生成され,その特徴が印象的な要素となっている楽曲が生成された.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"3","bibliographic_titles":[{"bibliographic_title":"研究報告ヒューマンコンピュータインタラクション(HCI)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2024-05-30","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"7","bibliographicVolumeNumber":"2024-HCI-208"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:36:13.397724+00:00","updated":"2025-01-19T09:47:52.711346+00:00"}