{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00232564","sets":["1164:3865:11476:11512"]},"path":["11512"],"owner":"44499","recid":"232564","title":["複合現実技術によるアクティブタッチを活用した記憶の宮殿型暗記支援システム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-02-22"},"_buckets":{"deposit":"ad6b2dcc-0226-43f8-9293-9c58ee7deb55"},"_deposit":{"id":"232564","pid":{"type":"depid","value":"232564","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"複合現実技術によるアクティブタッチを活用した記憶の宮殿型暗記支援システム","author_link":["629813","629814","629812"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"複合現実技術によるアクティブタッチを活用した記憶の宮殿型暗記支援システム"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"Wellness, Mental, Personality","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2024-02-22","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京農工大学大学院生物システム応用科学府生物機能システム科学専攻"},{"subitem_text_value":"東京農工大学大学院工学研究院先端情報科学部門"},{"subitem_text_value":"東京農工大学大学院生物システム応用科学府生物機能システム科学専攻/東京農工大学大学院工学研究院先端情報科学部門"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Department of Bio-Functions and Systems Science, Tokyo University of Agriculture and Technology","subitem_text_language":"en"},{"subitem_text_value":"Division of Advanced Information Technology and Computer Science, Tokyo University of Agriculture and Technology","subitem_text_language":"en"},{"subitem_text_value":"Department of Bio-Functions and Systems Science, Tokyo University of Agriculture and Technology / Division of Advanced Information Technology and Computer Science, Tokyo University of Agriculture and Technology","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/232564/files/IPSJ-MBL24110004.pdf","label":"IPSJ-MBL24110004.pdf"},"date":[{"dateType":"Available","dateValue":"2026-02-22"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MBL24110004.pdf","filesize":[{"value":"5.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"35"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"a5641216-f9f2-481d-8fb7-25bc79ada5a6","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"佐々木, 耕平"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"辻, 愛里"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"藤波, 香織"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11851388","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8817","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"記憶の宮殿とは,古代ギリシャの記憶術をもとにしてできた,事柄と場所を関連付けて覚える暗記技術である.記憶の宮殿は効果的な記憶術でありながらも,その実施方法から初心者が使いこなすことは容易ではない.そこで本研究では,複合現実技術と,複合現実技術を活かすアクティブタッチに着目し,これらを用いた記憶の宮殿体験システムを提案する.提案システムの暗記効果と暗記体験を評価するために学生 10 名を対象に暗記テストを実施し,想起スコアと UEQ(User Experience Questionnaire)を主としたいくつかのデータを収集した.実験の結果から,提案システムでの暗記について想起スコアは紙での暗記と同程度,UEQ スコアは魅力・刺激・目新しさの項目で大きく上回る結果となり,提案システムは一定の暗記効果と魅力的な暗記体験を提供できることが確認された.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"8","bibliographic_titles":[{"bibliographic_title":"研究報告モバイルコンピューティングと新社会システム(MBL)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2024-02-22","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"4","bibliographicVolumeNumber":"2024-MBL-110"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":232564,"updated":"2025-01-19T10:24:22.178651+00:00","links":{},"created":"2025-01-19T01:33:30.334092+00:00"}