{"id":231783,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00231783","sets":["1164:6757:11458:11459"]},"path":["11459"],"owner":"44499","recid":"231783","title":["3次元空間における波動方程式による追跡行動アルゴリズムに関する研究"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-01-15"},"_buckets":{"deposit":"0c133f2b-2f50-4292-941c-c65de122105b"},"_deposit":{"id":"231783","pid":{"type":"depid","value":"231783","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"3次元空間における波動方程式による追跡行動アルゴリズムに関する研究","author_link":["626328","626327","626329"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"3次元空間における波動方程式による追跡行動アルゴリズムに関する研究"},{"subitem_title":"A Study of Tracking Behavior Algorithm using Wave Equation in 3D Space","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ゲーム","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2024-01-15","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京工科大学"},{"subitem_text_value":"東京工科大学"},{"subitem_text_value":"東京工科大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Tokyo Uniersity of Technology","subitem_text_language":"en"},{"subitem_text_value":"Tokyo Uniersity of Technology","subitem_text_language":"en"},{"subitem_text_value":"Tokyo Uniersity of Technology","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/231783/files/IPSJ-DCC24036014.pdf","label":"IPSJ-DCC24036014.pdf"},"date":[{"dateType":"Available","dateValue":"2026-01-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DCC24036014.pdf","filesize":[{"value":"1.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"50"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"b6b8119f-7aa0-42e7-ad2b-1e1aba34bd7d","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"熊谷, 樹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"阿部, 雅樹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"渡辺, 大地"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12628338","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8868","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年のコンピューターゲームはオープンワールドゲームなどの普及により,マップの複雑化や大規模化が進んでいる.さらに,プレイヤーなどによる動的なマップ変更が増え,追跡アルゴリズムも動的な対応が必要になる場面が増えている.本研究では,波動方程式の波伝搬作用を利用した追跡アルゴリズムを 2 次元空間から 3 次元空間へ拡張した.また,空間中に波の伝搬速度を変更したエリアを個別に設定することで,追跡経路の誘導を実現する手法を提案する.本手法では,空間中の各格子点において波の浸入の可不可のみの設定で経路を求めることができ,動的なマップ変更にも追加処理を必要としない.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告デジタルコンテンツクリエーション(DCC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2024-01-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"14","bibliographicVolumeNumber":"2024-DCC-36"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"updated":"2025-01-19T10:38:15.885200+00:00","created":"2025-01-19T01:32:17.255270+00:00","links":{}}