{"id":231669,"updated":"2025-01-19T10:40:18.761957+00:00","links":{},"created":"2025-01-19T01:32:06.556639+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00231669","sets":["1164:11259:11454:11455"]},"path":["11455"],"owner":"44499","recid":"231669","title":["Mixed Reality技術を利用した空気砲の弾へのエフェクト付加手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2024-01-15"},"_buckets":{"deposit":"c3bc49c1-3630-475b-9532-262405d0176e"},"_deposit":{"id":"231669","pid":{"type":"depid","value":"231669","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"Mixed Reality技術を利用した空気砲の弾へのエフェクト付加手法","author_link":["625813","625812"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Mixed Reality技術を利用した空気砲の弾へのエフェクト付加手法"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ゲーム","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2024-01-15","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"芝浦工業大学"},{"subitem_text_value":"芝浦工業大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Shibaura Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Shibaura Institute of Technology","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/231669/files/IPSJ-CN24121016.pdf","label":"IPSJ-CN24121016.pdf"},"date":[{"dateType":"Available","dateValue":"2026-01-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CN24121016.pdf","filesize":[{"value":"5.3 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"29"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"91733980-07f8-48d0-8731-19e6a380c48a","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2024 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"滝, 拓真"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"井尻, 敬"}],"nameIdentifiers":[{}]}]},"item_4_relation_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_relation_type_id":{"subitem_relation_type_select":"NCID","subitem_relation_type_id_text":"AB00006906"}}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2758-8262","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"離れたユーザに安全に触覚フィードバックを与えられる空気砲は,ゲーム等のエンターテインメントコンテンツへの応用が期待できる.しかし,従来の空気砲の弾(渦気流)は目には見えないため,標的を正確に狙う・相手の弾を避けるといった利用は難しい.そこで本研究では,『目に見える空気砲』による新たなゲーム体験の実現を目的とし,Mixed Reality(MR)技術を用いて空気の弾にエフェクトを重ねる手法を提案する.提案手法は,スタンドアロン型のヘッドマウントディスプレイ(HMD)を利用して MR 空間を提示する.また,側面を叩くことで渦気流を発生できる空気砲を用意し,これに MR デバイスのコントローラを取り付ける.ユーザが空気砲を叩いて発射した際,コントローラの位置の急な変化を検知し,ユーザの視界上に空気の弾のエフェクトを提示する.本制作発表では,提案手法をシューティングゲームに応用した例を紹介する.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"4","bibliographic_titles":[{"bibliographic_title":"研究報告コラボレーションとネットワークサービス(CN)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2024-01-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"16","bibliographicVolumeNumber":"2024-CN-121"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}