{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00230250","sets":["6504:11436:11440"]},"path":["11440"],"owner":"44499","recid":"230250","title":["スケッチ入力を用いた手描きAnime調の髪アニメーション制作支援システム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-02-16"},"_buckets":{"deposit":"01a497e6-401c-4295-9ba6-d0320b4ef2e0"},"_deposit":{"id":"230250","pid":{"type":"depid","value":"230250","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"スケッチ入力を用いた手描きAnime調の髪アニメーション制作支援システム","author_link":["619471","619470"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"スケッチ入力を用いた手描きAnime調の髪アニメーション制作支援システム"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2023-02-16","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶大"},{"subitem_text_value":"慶大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/230250/files/IPSJ-Z85-6X-01.pdf","label":"IPSJ-Z85-6X-01.pdf"},"date":[{"dateType":"Available","dateValue":"2023-11-17"}],"format":"application/pdf","filename":"IPSJ-Z85-6X-01.pdf","filesize":[{"value":"595.9 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"e6f2c124-02c8-4a33-ae1d-48d14ce50256","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"児玉, 大輔"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"藤代, 一成"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"日本の手描きアニメ(以下, 手描き Anime と表す)は, その表現能力の高さから高い需要が存在する. 特に, 手描き Anime における髪のアニメーションは, 躍動感の表現や印象的なシーンの制作において重要な役割を果たす. その一方で, 3DCG において手描き Anime 調の髪を制作する場合, 設定すべきパラメータが多く, すべて手作業で理想通りのモーションを制作するのは困難である. そこで本発表では, 3DCG において手描き Anime 調の髪の揺れを制作するための支援システムを提案する. 髪の揺れを手描きで例示し, 調整パラメータにより修正を加えたのちボーンに適用することで, 監督可能性を維持しつつ効率的な編集が可能となる.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"930","bibliographic_titles":[{"bibliographic_title":"第85回全国大会講演論文集"}],"bibliographicPageStart":"929","bibliographicIssueDates":{"bibliographicIssueDate":"2023-02-16","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2023"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:29:53.703528+00:00","updated":"2025-01-19T11:13:40.289324+00:00","id":230250}