{"created":"2025-01-19T01:29:11.895165+00:00","updated":"2025-01-19T11:24:29.019289+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00229812","sets":["6504:11436:11440"]},"path":["11440"],"owner":"44499","recid":"229812","title":["決定木ベースのランキング学習を用いたサッカーにおけるボール捕捉行動の獲得"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-02-16"},"_buckets":{"deposit":"081181ed-0490-48c9-a9a9-c5b04c1c3920"},"_deposit":{"id":"229812","pid":{"type":"depid","value":"229812","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"決定木ベースのランキング学習を用いたサッカーにおけるボール捕捉行動の獲得","author_link":["618183"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"決定木ベースのランキング学習を用いたサッカーにおけるボール捕捉行動の獲得"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2023-02-16","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"岡山理大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/229812/files/IPSJ-Z85-6B-06.pdf","label":"IPSJ-Z85-6B-06.pdf"},"date":[{"dateType":"Available","dateValue":"2023-11-17"}],"format":"application/pdf","filename":"IPSJ-Z85-6B-06.pdf","filesize":[{"value":"274.7 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"01138d0c-1871-4484-b2ce-144874efde17","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"秋山, 英久"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"サッカーのようなボールを用いた集団対戦型のゲームでは,選手間のパス行動が協調行動の実現において重要である.パス行動は二人の選手によって構成され,1人目はボールを渡す側であるパサー,2人目はボールを受け取るレシーバとして行動する.本研究では,レシーバがボールを受け取る際の位置と姿勢を,決定木ベースのランキング学習を用いて獲得させる.実験環境としてRoboCupサッカーシミュレータを用い,試合ログからの模倣学習だけでなく,人間の観察による修正指示データから行動選択モデルの学習を行る手法を提案する.シミュレータを用いた数値実験により,獲得したモデルの性能を評価する.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"22","bibliographic_titles":[{"bibliographic_title":"第85回全国大会講演論文集"}],"bibliographicPageStart":"21","bibliographicIssueDates":{"bibliographicIssueDate":"2023-02-16","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2023"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":229812,"links":{}}