{"created":"2025-01-19T01:29:00.300936+00:00","updated":"2025-01-19T11:27:26.593820+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00229694","sets":["6504:11436:11438"]},"path":["11438"],"owner":"44499","recid":"229694","title":["野球の勝率を上げる手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-02-16"},"_buckets":{"deposit":"d07852ff-b398-4c59-814a-0cde32e5f70a"},"_deposit":{"id":"229694","pid":{"type":"depid","value":"229694","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"野球の勝率を上げる手法","author_link":["617851","617850"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"野球の勝率を上げる手法"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ソフトウェア科学・工学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2023-02-16","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"兵庫県大"},{"subitem_text_value":"兵庫県大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/229694/files/IPSJ-Z85-1M-02.pdf","label":"IPSJ-Z85-1M-02.pdf"},"date":[{"dateType":"Available","dateValue":"2023-11-17"}],"format":"application/pdf","filename":"IPSJ-Z85-1M-02.pdf","filesize":[{"value":"298.5 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"8df793b0-3fc5-4adc-80b0-809315b91126","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"森本, 翔真"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"中桐, 斉之"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"野球・ベースボールは、試合の采配や出場できる選手は監督によって決定される。近年、野球においても情報化が進み、日本でもセイバーメトリクスという分析手法が広まりつつある。日本における野球の打順は1番目に俊足な打者をおき、4番目に長打力のある打者をおくというものが主流であるが、世界においてはそうではなく、様々な打順が存在する。そこで、勝利確率を上昇させることを目的に、シミュレーションを用いて勝利確率が高い打順を解析することとした。こういった打順の研究においては、自チームの選手のみを考慮した最適な打順を解析したものがあるが、これは、自チームの走力や相手チームの能力を考慮していなかった。そこで、本研究では、これらを考慮し勝利確率が高い打順を解析する。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"334","bibliographic_titles":[{"bibliographic_title":"第85回全国大会講演論文集"}],"bibliographicPageStart":"333","bibliographicIssueDates":{"bibliographicIssueDate":"2023-02-16","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2023"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":229694,"links":{}}