@techreport{oai:ipsj.ixsq.nii.ac.jp:00229222, author = {定國, 伸吾 and 飯田, 圭介 and Shingo, Sadakuni and Keisuke, Ida}, issue = {2}, month = {Nov}, note = {動物は種毎に様々な骨格を持っているが,元は同じ器官が進化し形状が変化した相同器官を有している.例えば,クジラの胸びれは前足が進化した形状であり,人間の手の相同器官であることはよく知られている.本研究では,この相同器官に着目し,人の関節の動きに連動し,仮想空間上の動物骨格を動作させる仕組みを考えシステムを試作した.また,試作したシステムを用いた際の身体所有感や興味関心喚起性に関するアンケート結果についても報告する., Animals have a variety of skeletons, but each species has homologous organs, which are originally the same organs that have evolved and changed their shapes. For example, it is well known that the pectoral fin of whales is a homologous organ of the human hand, which is an evolved form of the paw. In this study, we focused on this homologous organ and developed a prototype system that enables the movement of an animal skeleton in a virtual space in conjunction with the movement of human joints. We also report the results of a questionnaire survey on the sense of bodily possession and arousal of interest when the prototype system is used.}, title = {相同構造に着目した動物骨格体験システム}, year = {2023} }