{"id":228457,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00228457","sets":["1164:4842:11191:11375"]},"path":["11375"],"owner":"44499","recid":"228457","title":["プログラミング初学者の課題解決方針立案能力の向上に焦点をあてた選択肢タップ式学習システム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-10-14"},"_buckets":{"deposit":"6036be5e-f2a9-4a98-af4a-780c1ac08d4b"},"_deposit":{"id":"228457","pid":{"type":"depid","value":"228457","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"プログラミング初学者の課題解決方針立案能力の向上に焦点をあてた選択肢タップ式学習システム","author_link":["609856","609855","609857","609854","609853"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"プログラミング初学者の課題解決方針立案能力の向上に焦点をあてた選択肢タップ式学習システム"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"一般セッション(5)","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2023-10-14","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"神戸大学"},{"subitem_text_value":"神戸大学"},{"subitem_text_value":"神戸大学"},{"subitem_text_value":"神戸大学"},{"subitem_text_value":"神戸大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Kobe Uniersity","subitem_text_language":"en"},{"subitem_text_value":"Kobe Uniersity","subitem_text_language":"en"},{"subitem_text_value":"Kobe Uniersity","subitem_text_language":"en"},{"subitem_text_value":"Kobe Uniersity","subitem_text_language":"en"},{"subitem_text_value":"Kobe Uniersity","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/228457/files/IPSJ-CE23171014.pdf","label":"IPSJ-CE23171014.pdf"},"date":[{"dateType":"Available","dateValue":"2025-10-14"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CE23171014.pdf","filesize":[{"value":"1.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"19"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"b9786a9b-65f5-4fcb-8485-db17df4368b3","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"岡, 大貴"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"大西, 鮎美"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"西田, 健志"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"寺田, 努"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"塚本, 昌彦"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10096193","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8930","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"プログラミング学習が一般的となった昨今では,さまざまな場面でプログラミング教育が実践されている.しかし,初学者にとってプログラミング学習はつまずきの連続である.特にプログラムを使った課題解決の方針を考えることや,その方針をプログラムコードを書いて実装するのが難しいことが学習障壁となり,試行錯誤が容易でないことが問題である.そこで本論文では,プログラミングを「課題の解決方針を立案すること」と「解決方針をコーディングすること」に分離し,前者のみに専念させることで高速な試行錯誤を可能にし,課題の解決方針を立てる能力を高める学習システムを提案する.提案システムのプロトタイプを,スマートフォンからの利用を想定した Web アプリケーションとして実装し,ユーザがを利用することでプログラム課題に取り組む際にどのような効果が得られるか実験を行った結果,段階的に課題解決の方針を立てられるようになる可能性があった.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"7","bibliographic_titles":[{"bibliographic_title":"研究報告コンピュータと教育(CE)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2023-10-14","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"14","bibliographicVolumeNumber":"2023-CE-171"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"updated":"2025-01-19T11:50:42.984444+00:00","created":"2025-01-19T01:27:36.235068+00:00","links":{}}