{"id":227492,"updated":"2025-01-19T12:10:05.152388+00:00","links":{},"created":"2025-01-19T01:26:45.222570+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00227492","sets":["6164:6165:7308:11341"]},"path":["11341"],"owner":"44499","recid":"227492","title":["Aura Flow: 色水によるフィギュアのためのエフェクト表現"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-08-23"},"_buckets":{"deposit":"2669c289-ace2-4d9b-bee4-fea9d58f2d08"},"_deposit":{"id":"227492","pid":{"type":"depid","value":"227492","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"Aura Flow: 色水によるフィギュアのためのエフェクト表現","author_link":["606119","606118","606120","606121"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Aura Flow: 色水によるフィギュアのためのエフェクト表現"}]},"item_type_id":"18","publish_date":"2023-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京電機大学 うつろいの研究室"},{"subitem_text_value":"東京電機大学 うつろいの研究室"},{"subitem_text_value":"東京電機大学 うつろいの研究室"},{"subitem_text_value":"東京電機大学 うつろいの研究室"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/227492/files/IPSJ-EC2023045.pdf","label":"IPSJ-EC2023045.pdf"},"date":[{"dateType":"Available","dateValue":"2023-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2023045.pdf","filesize":[{"value":"881.2 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"de73d217-e628-4324-9b3b-0b9a8b8be170","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"橋本, 息吹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"八田, 直也"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"坂田, 敢海"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"勝本, 雄一朗"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究は,アニメや漫画などの架空作品に描かれるオーラのようなエフェクト表現を物理的に再現する方法として,色水の利用法を発見した.本研究は, 色水の拡散現象を参考に,色水の噴射量や水流を変化させることで,水中に固定したフィギュアの周囲にオーラや炎,砂嵐といったエフェクトが再現できることを確認した.本研究は,色水によってエフェクトを表現する装置をAura Flow と呼称し,自動化に向けて取り組んでいる.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"261","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2023論文集"}],"bibliographicPageStart":"259","bibliographicIssueDates":{"bibliographicIssueDate":"2023-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2023"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}