{"updated":"2025-01-19T12:10:38.423659+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00227466","sets":["6164:6165:7308:11341"]},"path":["11341"],"owner":"44499","recid":"227466","title":["GB-ABBX : ジェスチャーセンシングによるビートボックスパフォーマンスの拡張"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-08-23"},"_buckets":{"deposit":"9d11171b-76e0-4c9f-92e0-dc5ab0571a36"},"_deposit":{"id":"227466","pid":{"type":"depid","value":"227466","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"GB-ABBX : ジェスチャーセンシングによるビートボックスパフォーマンスの拡張","author_link":["606034","606033","606032"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"GB-ABBX : ジェスチャーセンシングによるビートボックスパフォーマンスの拡張"}]},"item_type_id":"18","publish_date":"2023-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"関西学院大学大学院理工学研究科"},{"subitem_text_value":"福知山公立大学情報学部"},{"subitem_text_value":"関西学院大学工学部"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/227466/files/IPSJ-EC2023019.pdf","label":"IPSJ-EC2023019.pdf"},"date":[{"dateType":"Available","dateValue":"2023-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2023019.pdf","filesize":[{"value":"882.7 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"fbf6dfb8-77cc-4e9e-b827-59000f468093","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"大谷, 健人"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"橋田, 光代"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"片寄, 晴弘"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"ビートボックスは,人間の発声器官を使ってパーカッシブサウンドを生成し,ビート,リズム,メロディなどの様々な音を作り出す音楽パフォーマンス技術である.最近ではサウンドエフェクトなどを用いた高度な技術や独自のスタイルが開発され,競技会も開催されるようになっている.我々はIT 技術を応用したビートボックスパフォーマンスの拡張に取り組んでいる.シンポジウムでは,特にジェスチャーセンシングを用いたビートボックスパフォーマンスの拡張について技術的な構成を示すとともに実演を実施する.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"124","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2023論文集"}],"bibliographicPageStart":"122","bibliographicIssueDates":{"bibliographicIssueDate":"2023-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2023"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:26:43.730909+00:00","id":227466,"links":{}}