{"id":227458,"updated":"2025-01-19T12:10:48.481077+00:00","links":{},"created":"2025-01-19T01:26:43.276502+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00227458","sets":["6164:6165:7308:11341"]},"path":["11341"],"owner":"44499","recid":"227458","title":["画像生成AIによるアニメキャラクター画像の実写化と顔角度推定"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-08-23"},"_buckets":{"deposit":"b09a750b-4256-4690-a8d0-eee9ee72a60d"},"_deposit":{"id":"227458","pid":{"type":"depid","value":"227458","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"画像生成AIによるアニメキャラクター画像の実写化と顔角度推定","author_link":["606002","606003","606004","606001"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"画像生成AIによるアニメキャラクター画像の実写化と顔角度推定"}]},"item_type_id":"18","publish_date":"2023-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"立命館大学 情報理工学部"},{"subitem_text_value":"立命館大学大学院 情報理工学研究科"},{"subitem_text_value":"関西大学 総合情報学部"},{"subitem_text_value":"立命館大学 情報理工学部"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/227458/files/IPSJ-EC2023011.pdf","label":"IPSJ-EC2023011.pdf"},"date":[{"dateType":"Available","dateValue":"2023-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2023011.pdf","filesize":[{"value":"1.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"d301cb9b-c1b7-42b4-ad0b-28eb058bd8ce","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"枡井, 暢久"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"石川, 颯志"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"山西, 良典"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"仲田, 晋"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では、アニメキャラクターの顔画像から顔角度を推定することを目的とする。そのための手法として今回は、アニメキャラクターの顔画像を元にStableDiffusion とControlNet を用いて生成した実写風顔画像を、実写顔画像の顔角度推定モデルで角度推定することによってアニメキャラクター画像の顔角度を推定する手法を提案する。アニメキャラクター画像の顔角度が推定できれば、アニメ映像の分析に貢献し、将来的なアニメ制作の支援につながることが期待できる。","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"71","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2023論文集"}],"bibliographicPageStart":"67","bibliographicIssueDates":{"bibliographicIssueDate":"2023-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2023"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}