{"created":"2025-01-19T01:26:08.613899+00:00","updated":"2025-01-19T12:23:20.559038+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00226817","sets":["1164:5305:11215:11287"]},"path":["11287"],"owner":"44499","recid":"226817","title":["Relationship among Gaming Habits, Anxiety Level, and Personality Traits in Japanese Smartphone Gaming Population"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-07-01"},"_buckets":{"deposit":"2965afa9-0f4d-4279-9c52-ee36dc6382b9"},"_deposit":{"id":"226817","pid":{"type":"depid","value":"226817","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"Relationship among Gaming Habits, Anxiety Level, and Personality Traits in Japanese Smartphone Gaming Population","author_link":["603084","603085","603087","603086","603089","603088"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Relationship among Gaming Habits, Anxiety Level, and Personality Traits in Japanese Smartphone Gaming Population"},{"subitem_title":"Relationship among Gaming Habits, Anxiety Level, and Personality Traits in Japanese Smartphone Gaming Population","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ゲームと人間の行動に関する分析","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2023-07-01","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"Waseda University"},{"subitem_text_value":"Waseda University"},{"subitem_text_value":"Waseda University"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Waseda University","subitem_text_language":"en"},{"subitem_text_value":"Waseda University","subitem_text_language":"en"},{"subitem_text_value":"Waseda University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"eng"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/226817/files/IPSJ-GI23050010.pdf","label":"IPSJ-GI23050010.pdf"},"date":[{"dateType":"Available","dateValue":"2025-07-01"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GI23050010.pdf","filesize":[{"value":"455.9 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"18"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"70fc125b-24ba-41fc-b7ab-bd48e60ffd3d","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Shiyuan, Cao"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Ken, Watanabe"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Katsumi, Watanabe"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Shiyuan, Cao","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Ken, Watanabe","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Katsumi, Watanabe","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA11362144","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8736","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"The present study examined the characteristics of Japanese smartphone game users and the association between gaming preference and personality traits. We collected smartphone gaming habits data, including gaming time and genre, from 709 participants by delivering an online questionnaire. For personality traits, we delivered a self-reported test accessing the Big Five model in the same questionnaire. Generalized Anxiety Disorder scores and tests of Autism-Spectrum-Quotient and Attention Deficit Hyperactivity Disorder were collected. We found that extraversion and neuroticism were both affected by genres. Relationships between some of personality traits and smartphone genres were found significant. There was significant difference in score of extraversion, conscientiousness, and neuroticism between genres. We found significant differences in gaming habits between participants with and without probable ADHD symptoms, and between the level of anxiety. This study's solid evidence of the relationship between personality and smartphone games is helpful for the groundwork for future research.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"The present study examined the characteristics of Japanese smartphone game users and the association between gaming preference and personality traits. We collected smartphone gaming habits data, including gaming time and genre, from 709 participants by delivering an online questionnaire. For personality traits, we delivered a self-reported test accessing the Big Five model in the same questionnaire. Generalized Anxiety Disorder scores and tests of Autism-Spectrum-Quotient and Attention Deficit Hyperactivity Disorder were collected. We found that extraversion and neuroticism were both affected by genres. Relationships between some of personality traits and smartphone genres were found significant. There was significant difference in score of extraversion, conscientiousness, and neuroticism between genres. We found significant differences in gaming habits between participants with and without probable ADHD symptoms, and between the level of anxiety. This study's solid evidence of the relationship between personality and smartphone games is helpful for the groundwork for future research.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告ゲーム情報学(GI)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2023-07-01","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"10","bibliographicVolumeNumber":"2023-GI-50"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":226817,"links":{}}