ログイン 新規登録
言語:

WEKO3

  • トップ
  • ランキング
To
lat lon distance
To

Field does not validate



インデックスリンク

インデックスツリー

メールアドレスを入力してください。

WEKO

One fine body…

WEKO

One fine body…

アイテム

  1. 研究報告
  2. ゲーム情報学(GI)
  3. 2023
  4. 2023-GI-50

Contemporary Computer Shogi (May 2023)

https://ipsj.ixsq.nii.ac.jp/records/226810
https://ipsj.ixsq.nii.ac.jp/records/226810
424f99a2-966c-44a5-bdba-6bea63455fd9
名前 / ファイル ライセンス アクション
IPSJ-GI23050003.pdf IPSJ-GI23050003.pdf (1.1 MB)
Copyright (c) 2023 by the Information Processing Society of Japan
オープンアクセス
Item type SIG Technical Reports(1)
公開日 2023-07-01
タイトル
タイトル Contemporary Computer Shogi (May 2023)
タイトル
言語 en
タイトル Contemporary Computer Shogi (May 2023)
言語
言語 eng
キーワード
主題Scheme Other
主題 将棋・チェス
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
Waseda University
著者所属(英)
en
Waseda University
著者名 Takenobu, Takizawa

× Takenobu, Takizawa

Takenobu, Takizawa

Search repository
著者名(英) Takenobu, Takizawa

× Takenobu, Takizawa

en Takenobu, Takizawa

Search repository
論文抄録
内容記述タイプ Other
内容記述 Computer shogi was first developed by the author and the research group in late 1974. It has been steadily improved by researchers and other programmers using traditional way, i.e., game-tree making and pruning methods, opening- and middle-game databases, or recent way, i.e., deep-learning methods, and feedback from research into tsume-shogi (mating) problems. Now, its strength has been much stronger than the strength of the top professional players. In this paper, the author discusses contemporary computer shogi, especially how the programs behaved at the 33rd World Computer Shogi Championship, where 48 teams applied and 46 teams entered, in May 2023.
論文抄録(英)
内容記述タイプ Other
内容記述 Computer shogi was first developed by the author and the research group in late 1974. It has been steadily improved by researchers and other programmers using traditional way, i.e., game-tree making and pruning methods, opening- and middle-game databases, or recent way, i.e., deep-learning methods, and feedback from research into tsume-shogi (mating) problems. Now, its strength has been much stronger than the strength of the top professional players. In this paper, the author discusses contemporary computer shogi, especially how the programs behaved at the 33rd World Computer Shogi Championship, where 48 teams applied and 46 teams entered, in May 2023.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AA11362144
書誌情報 研究報告ゲーム情報学(GI)

巻 2023-GI-50, 号 3, p. 1-8, 発行日 2023-07-01
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8736
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
戻る
0
views
See details
Views

Versions

Ver.1 2025-01-19 12:23:27.997080
Show All versions

Share

Mendeley Twitter Facebook Print Addthis

Cite as

エクスポート

OAI-PMH
  • OAI-PMH JPCOAR
  • OAI-PMH DublinCore
  • OAI-PMH DDI
Other Formats
  • JSON
  • BIBTEX

Confirm


Powered by WEKO3


Powered by WEKO3