{"id":225311,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00225311","sets":["1164:5336:11212:11214"]},"path":["11214"],"owner":"44499","recid":"225311","title":["迷路型知恵の輪自動生成システムの提案と実装"],"pubdate":{"attribute_name":"公開日","attribute_value":"2023-03-09"},"_buckets":{"deposit":"cc15da58-6174-44ab-8d44-9caea643e774"},"_deposit":{"id":"225311","pid":{"type":"depid","value":"225311","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"迷路型知恵の輪自動生成システムの提案と実装","author_link":["595898","595899","595900"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"迷路型知恵の輪自動生成システムの提案と実装"}]},"item_type_id":"4","publish_date":"2023-03-09","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"中京大学工学部情報工学科"},{"subitem_text_value":"中京大学大学院工学研究科情報工学専攻"},{"subitem_text_value":"中京大学工学部情報工学科"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/225311/files/IPSJ-EC23067008.pdf","label":"IPSJ-EC23067008.pdf"},"date":[{"dateType":"Available","dateValue":"2025-03-09"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC23067008.pdf","filesize":[{"value":"3.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"6cf54234-da5d-4891-9d92-eea28252a1e5","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2023 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"山田, 悠太"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"景山, 裕大"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"濱川, 礼"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8914","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本論文では誰でも簡単に自分の好みの形で知恵の輪を作成することができる迷路型知恵の輪自動生成システムについて述べる.知恵の輪とは絡み合った複数の部品を外したり,元に戻したりして遊ぶパズル玩具である.知恵の輪は世界各地に古くから存在しており,現在でも新しい知恵の輪が発売されているなど未だ人気は健在である.しかし,新しい知恵の輪を作成するのは簡単ではなく,種類も少ないため新しい知恵の輪で遊びたいと感じても直ぐに手に入れることは出来ない.そこで,穴掘り法を用いて表面と裏面に制約を付けた異なる迷路を持つ,迷路型知恵の輪の 3D モデルを生成するアルゴリズムを提案する.また,作成した 3D モデルは 3D プリンターにて出力を行った.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"2","bibliographic_titles":[{"bibliographic_title":"研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2023-03-09","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"8","bibliographicVolumeNumber":"2023-EC-67"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"updated":"2025-01-19T12:50:44.513325+00:00","created":"2025-01-19T01:24:49.398228+00:00","links":{}}