@article{oai:ipsj.ixsq.nii.ac.jp:00224378,
 author = {宗森, 純 and 新原, 弘明 and 伊藤, 淳子 and Jun, Munemori and Hiroaki, Shinbara and Junko, Itou},
 issue = {2},
 journal = {情報処理学会論文誌},
 month = {Feb},
 note = {最近ではセンサにより心拍などの人間に関する情報も容易に取得できるようになった.オンライン対戦ゲームにおいて,この情報が相手や自分の感情,状況,存在感の伝達,盛り上がりに有効ではないかと考え,心拍伝達アウェアネスシステム(HRTAS)を提案する.HRTASはスマートウォッチ,ペルチェ素子を用いて,相手の心拍の情報をスマートウォッチの振動で,自分の心拍の情報をペルチェ素子の温/冷で示すシステムである.本システムを開発し適用実験を行った結果,以下のことが分かった.(1)相手および自分の感情,状況,存在感の伝達および盛り上りがシステム無しと比較して有意差があるほど改善された.(2)盛り上がりの主な原因は相手の心拍数に対応した振動が伝わることと推測される., Recently, sensors have made it easier to obtain information about humans, such as heartbeats. We propose the Heart Rate Transmission Awareness System (HRTAS), based on the idea that this information may be effective in communicating and enlivening the emotions, situation, and presence of the opponent and oneself in an online competitive game. HRTAS is a system that uses a smartwatch and a Peltier element to indicate the other party's heart rate information by vibration of the smartwatch and one's own heart rate information by heating/cooling of the Peltier element. As a result of developing this system and conducting application experiments, we found the following. (1) The communication of emotions, situations, and presence of the other person and oneself, as well as their excitement, were significantly improved compared to the results without the system. (2) The main cause of the excitement is assumed to be the transmission of vibrations corresponding to the heart rate of the partner.},
 pages = {548--557},
 title = {振動とペルチェ素子を用いたオンライン対戦ゲーム向け心拍伝達アウェアネスシステムHRTASの開発},
 volume = {64},
 year = {2023}
}