{"updated":"2025-01-19T13:56:00.086789+00:00","links":{},"id":221983,"created":"2025-01-19T01:21:57.843828+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00221983","sets":["6504:11035:11039"]},"path":["11039"],"owner":"44499","recid":"221983","title":["深層学習を用いた「かわいいキャラ」分類モデルの構築と評価"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-02-17"},"_buckets":{"deposit":"78a080c1-dd75-4762-97c5-188f9c07e24e"},"_deposit":{"id":"221983","pid":{"type":"depid","value":"221983","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"深層学習を用いた「かわいいキャラ」分類モデルの構築と評価","author_link":["581450","581449","581451","581452"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"深層学習を用いた「かわいいキャラ」分類モデルの構築と評価"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"コンピュータと人間社会","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2022-02-17","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"芝浦工大"},{"subitem_text_value":"芝浦工大"},{"subitem_text_value":"芝浦工大"},{"subitem_text_value":"芝浦工大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/221983/files/IPSJ-Z84-7ZM-06.pdf","label":"IPSJ-Z84-7ZM-06.pdf"},"date":[{"dateType":"Available","dateValue":"2022-10-22"}],"format":"application/pdf","filename":"IPSJ-Z84-7ZM-06.pdf","filesize":[{"value":"410.0 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"0959fc4b-ae7e-400b-89de-d2e4986395eb","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"大塚, 嵩柾"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"LAOHAKANGVALVIT, Tipporn"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"SRIPIAN, Peeraya"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"菅谷, みどり"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"ネガティブ感情を抑制する方法の一つとしてアニメキャラクターを用いた手法などが提案されている.このことから、かわいいキャラを用いることでより効果を得られるのではいかと考えた.しかし,かわいいキャラを構成する特徴が明確ではない.そこで本研究では,かわいいキャラの特徴を評価し明らかにした上でキャラを作成することを目的とした.それを実現のために,目・口・髪型などの特徴を変更したキャラを作成し,深層学習を用いてモデル化を行い評価した結果について述べる.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"1064","bibliographic_titles":[{"bibliographic_title":"第84回全国大会講演論文集"}],"bibliographicPageStart":"1063","bibliographicIssueDates":{"bibliographicIssueDate":"2022-02-17","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2022"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}