{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00221593","sets":["6504:11035:11040"]},"path":["11040"],"owner":"44499","recid":"221593","title":["LLFFを用いた視覚的に等価なライトフィールド3Dディスプレイ用のコンテンツ制作手法の検討"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-02-17"},"_buckets":{"deposit":"e82285e8-bbd6-44f0-9ef0-f9297afe5d8e"},"_deposit":{"id":"221593","pid":{"type":"depid","value":"221593","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"LLFFを用いた視覚的に等価なライトフィールド3Dディスプレイ用のコンテンツ制作手法の検討","author_link":["580257","580256","580255"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"LLFFを用いた視覚的に等価なライトフィールド3Dディスプレイ用のコンテンツ制作手法の検討"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"インタフェース","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2022-02-17","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"法大"},{"subitem_text_value":"法大"},{"subitem_text_value":"NTT"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/221593/files/IPSJ-Z84-7ZF-04.pdf","label":"IPSJ-Z84-7ZF-04.pdf"},"date":[{"dateType":"Available","dateValue":"2022-10-22"}],"format":"application/pdf","filename":"IPSJ-Z84-7ZF-04.pdf","filesize":[{"value":"662.3 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"f038496d-cc46-492c-a950-69c4dc38d616","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"廣井, 颯"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"小池, 崇文"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"伊達, 宗和"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"ライトフィールドディスプレイとは,3Dメガネの装着なしに3D映像を表示するディスプレイである.本研究では,視覚的に等価なライトフィールド3D(VELF3D: Visually Equivalent Light Field 3D)ディスプレイ用のコンテンツ制作手法を検討する.VELF3Dディスプレイに表示するコンテンツは,カメラの位置や角度などの撮影条件を正確に満たした画像を用意する必要があり,制作が難しい.そこで,本研究では,撮影条件を満たす画像にLLFFを用いた自由視点画像を採用することを提案する.また,被写体や撮影視点,撮影形式を複数組組み合わせたコンテンツを制作することで,どのようなコンテンツがVELF3D表示に適しているか探る.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"270","bibliographic_titles":[{"bibliographic_title":"第84回全国大会講演論文集"}],"bibliographicPageStart":"269","bibliographicIssueDates":{"bibliographicIssueDate":"2022-02-17","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2022"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:21:35.424087+00:00","updated":"2025-01-19T14:05:42.639887+00:00","id":221593}