{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00220279","sets":["1164:5336:10887:11018"]},"path":["11018"],"owner":"44499","recid":"220279","title":["VRを用いた都市計画のためのシミュレーションシステムの開発"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-09-29"},"_buckets":{"deposit":"c2ce1e6f-ef0b-4819-aabc-29788e3d69e9"},"_deposit":{"id":"220279","pid":{"type":"depid","value":"220279","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"VRを用いた都市計画のためのシミュレーションシステムの開発","author_link":["575811","575810"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"VRを用いた都市計画のためのシミュレーションシステムの開発"},{"subitem_title":"Development of a simulation system for urban planning using VR","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"XR2","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2022-09-29","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"創価大学理工学研究科"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Science and Engineering, Soka University","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/220279/files/IPSJ-EC22065015.pdf","label":"IPSJ-EC22065015.pdf"},"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC22065015.pdf","filesize":[{"value":"1.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_login","version_id":"ffe0a398-738e-4b6f-9b1b-963e734275f4","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Institute of Electronics, Information and Communication Engineers This SIG report is only available to those in membership of the SIG."}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"櫻井, 正孝"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Masataka, Sakurai","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8914","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,建物の老朽化,災害対策,住民ニーズの変化などから,日本各地で都市の再開発計画が進められている.それには,行政と建築家などの各種専門家との間でイメージやコンセプトを共有しながら協議を進めることが重要である.従来は,イラストや模型を用いてきたが,最近では,3DCG で作成した都市モデルを用いて開発を行うことがある.3DCG の欠点として,専門知識がないと編集が難しい点がある.本研究では赤外線センサーを用いて手の動きをトラッキングし VR 空間上に表示させることで容易に操作を行うことができるシステムを開発していく.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"In recent years, urban redevelopment plans have been implemented in many parts of Japan due to aging buildings, disaster countermeasures, and the changing needs of residents. In order to achieve this, it is important to share images and concepts between the government and various experts, such as architects, and to promote discussions. One drawback of 3DCG is that it is difficult to edit without specialized knowledge. In this research, we will develop a system that can be easily operated by tracking hand movements using infrared sensors and displaying them on a VR space.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"4","bibliographic_titles":[{"bibliographic_title":"研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2022-09-29","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"15","bibliographicVolumeNumber":"2022-EC-65"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:20:19.488605+00:00","updated":"2025-01-19T14:37:08.559949+00:00","id":220279}