{"links":{},"id":220144,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00220144","sets":["1164:2592:10824:11000"]},"path":["11000"],"owner":"44499","recid":"220144","title":["ボードゲーム「ノッカノッカ」の一般化と解析"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-09-08"},"_buckets":{"deposit":"03df3f40-0bae-4870-b0e1-daf4b2df7d5e"},"_deposit":{"id":"220144","pid":{"type":"depid","value":"220144","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"ボードゲーム「ノッカノッカ」の一般化と解析","author_link":["575159","575160","575158","575161"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ボードゲーム「ノッカノッカ」の一般化と解析"}]},"item_type_id":"4","publish_date":"2022-09-08","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"九州大学大学院システム情報科学府"},{"subitem_text_value":"大阪大学大学院情報科学研究科"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/220144/files/IPSJ-AL22189006.pdf","label":"IPSJ-AL22189006.pdf"},"date":[{"dateType":"Available","dateValue":"2024-09-08"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-AL22189006.pdf","filesize":[{"value":"819.7 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"9"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"9c9ee55c-4a50-480d-a95f-ab827fbc9a19","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"池内, 明伸"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"山口, 勇太郎"}],"nameIdentifiers":[{}]}]},"item_4_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Akinobu, Ikeuchi","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Yutaro, Yamaguchi","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN1009593X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8566","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究は,ボードゲーム「ノッカノッカ」の盤面を n×m マスに一般化した (n×m)-NOCCA を定義し,その初期局面の理論値 (勝ち,負け,引き分け) を示すことを目的とする.まず,盤面が小さい場合には,総局面数が少ないことに注目し,すべての局面を生成して後退解析を行うことで理論値を求めた.その結果から,m が十分大きいときには初期局面が常に引き分けになることが予想され,n=2,m≥5 とn=3,m≥7 の場合には初期局面が引き分けになる理論的な証明を与える.","subitem_description_type":"Other"}]},"item_4_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"The objective of this study is to show the theoretical value (win, lose, draw) of the initial position of (n×m)-NOCCA, which generalizes the board game “NOCCA × NOCCA” to the game on n×m squares. First, since the total number of positions is small when the board is small, we generated all the positions and obtained the theoretical value by the retrograde analysis. The results imply that the initial position is always draw when m is sufficiently large, and give a theoretical proof that the initial position is draw when n = 2, m ≥ 5 and when n = 3, m ≥ 7.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"5","bibliographic_titles":[{"bibliographic_title":"研究報告アルゴリズム(AL)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2022-09-08","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"6","bibliographicVolumeNumber":"2022-AL-189"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:20:11.488212+00:00","updated":"2025-01-19T14:39:11.490174+00:00"}