{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00219531","sets":["6164:6165:7308:11007"]},"path":["11007"],"owner":"44499","recid":"219531","title":["ステージ演出のための暗い場所でのARマーカー手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-08-25"},"_buckets":{"deposit":"c1c6586c-36b9-4fcb-b490-ffd6a5828214"},"_deposit":{"id":"219531","pid":{"type":"depid","value":"219531","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"ステージ演出のための暗い場所でのARマーカー手法","author_link":["572678"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ステージ演出のための暗い場所でのARマーカー手法"}]},"item_type_id":"18","publish_date":"2022-08-25","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"情報科学芸術大学院大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/219531/files/IPSJ-EC2022055.pdf","label":"IPSJ-EC2022055.pdf"},"date":[{"dateType":"Available","dateValue":"2022-08-25"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2022055.pdf","filesize":[{"value":"4.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"affa5d93-e3f7-4666-8163-02dbfe67f433","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"平林, 真実"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"音楽ライブや舞台等のような会場空間は、演出上薄暗いことが多くスマートフォン等のカメラによるARを用いた演出は明るさの点から非常に難しい。本研究では、LEDテープによる会場演出と同時にLEDをAR用マーカとして利用するARマーカ手法について検討する。ステージ演出にとりいれたLEDテープによる演出をLEDの発光パターンを画像として認識するために、ステージ演出に耐えられる堅牢なマーカの生成手法について検討する。","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"248","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2022論文集"}],"bibliographicPageStart":"246","bibliographicIssueDates":{"bibliographicIssueDate":"2022-08-25","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2022"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":219531,"updated":"2025-01-19T14:51:40.811552+00:00","links":{},"created":"2025-01-19T01:19:36.316660+00:00"}