{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00219510","sets":["6164:6165:7308:11007"]},"path":["11007"],"owner":"44499","recid":"219510","title":["Imaginary-Slope:視覚映像・振動刺激によるVR空間における傾斜再現手法の提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-08-25"},"_buckets":{"deposit":"1a2c902a-b4a0-4252-887a-c68928a4d409"},"_deposit":{"id":"219510","pid":{"type":"depid","value":"219510","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"Imaginary-Slope:視覚映像・振動刺激によるVR空間における傾斜再現手法の提案","author_link":["572628","572630","572631","572632","572629"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Imaginary-Slope:視覚映像・振動刺激によるVR空間における傾斜再現手法の提案"}]},"item_type_id":"18","publish_date":"2022-08-25","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"大阪大学大学院情報科学研究科"},{"subitem_text_value":"大阪大学大学院情報科学研究科"},{"subitem_text_value":"大阪大学大学院情報科学研究科"},{"subitem_text_value":"大阪大学大学院情報科学研究科"},{"subitem_text_value":"大阪大学大学院情報科学研究科"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/219510/files/IPSJ-EC2022034.pdf","label":"IPSJ-EC2022034.pdf"},"date":[{"dateType":"Available","dateValue":"2022-08-25"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2022034.pdf","filesize":[{"value":"9.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"6cf5c778-60d9-4ea6-90a1-058128a71968","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"綿世, 慎司"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"渡邉, 理翔"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"山下, 正航"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"眞鍋, 宗暉"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"新崎, 義峰"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"これまで視覚と振動による車両上の移動体験のリアリティの向上が行われてきた.その中の多くの体験は,振動の有無によって一定の移動感覚を表現しているが,現実では,一定の移動感覚のみならずさまざまな路面状況での移動があり,移動ごとに振動がそれぞれ異なる.そこで,振動位置と振動波形に対してアプローチを行うことで複雑な路面状況や移動の加減速を提示できると考えた.本システムでは,モーションプラットフォームを使わないウェアラブルデバイスのために,視覚と振動による車両に固定されない移動感覚提示する.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"152","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2022論文集"}],"bibliographicPageStart":"151","bibliographicIssueDates":{"bibliographicIssueDate":"2022-08-25","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2022"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":219510,"updated":"2025-01-19T14:52:02.477916+00:00","links":{},"created":"2025-01-19T01:19:35.116298+00:00"}