{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00219128","sets":["1164:3027:10764:10968"]},"path":["10968"],"owner":"44499","recid":"219128","title":["アドベンチャーゲームにおけるユーザ体験向上のための感情推定技術を用いた入力手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2022-08-15"},"_buckets":{"deposit":"8260b8cf-8934-40c5-a1a6-33fbe50d9b13"},"_deposit":{"id":"219128","pid":{"type":"depid","value":"219128","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"アドベンチャーゲームにおけるユーザ体験向上のための感情推定技術を用いた入力手法","author_link":["571215","571214"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"アドベンチャーゲームにおけるユーザ体験向上のための感情推定技術を用いた入力手法"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ユーザインタフェース1","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2022-08-15","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"筑波大学情報理工学位プログラム"},{"subitem_text_value":"筑波大学システム情報系"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/219128/files/IPSJ-HCI22199004.pdf","label":"IPSJ-HCI22199004.pdf"},"date":[{"dateType":"Available","dateValue":"2024-08-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-HCI22199004.pdf","filesize":[{"value":"2.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"33"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"548f7254-6408-4950-86fb-c22d7994ee98","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2022 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"大山, 智弘"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"川口, 一画"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA1221543X","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8760","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"アドベンチャーゲームとは,テキスト,画像,音声等により物語が提示され,物語中の選択肢をプレイヤが選択することによりシナリオが分岐するデジタルゲームである.既存のアドベンチャーゲームの入力方法は,マウス等を用いて提示された選択肢のテキストを選択する方法が一般的である.本研究では,アドベンチャーゲームの没入感および印象の向上を目的として,プレイヤによる主人公の演技を用いた入力手法を提案する.プレイヤは,ゲーム中の選択場面において,提示された主人公のセリフおよび感情の選択肢を元に主人公の演技(セリフの発話および表情の作成)を行う.システムは,音声認識により取得した発話内容,およびカメラを用いて発話時の表情から推定した感情を基にシナリオ分岐を行う.提案手法がユーザ体験に与える影響について検証するため,選択にマウスを用いるマウス条件,音声認識を用いる発話条件,音声認識と表情検出を組みあわせた演技を用いる演技条件を比較する実験を行った.その結果,演技条件はマウス条件と比べ没入感の向上が示された.一方で,ゲームに対する印象は条件間で差が見られず,さらに演技条件では入力時の緊張の増加が示された.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"8","bibliographic_titles":[{"bibliographic_title":"研究報告ヒューマンコンピュータインタラクション(HCI)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2022-08-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"4","bibliographicVolumeNumber":"2022-HCI-199"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":219128,"updated":"2025-01-19T14:54:53.026865+00:00","links":{},"created":"2025-01-19T01:19:27.569380+00:00"}