{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00215711","sets":["6504:10735:10811"]},"path":["10811"],"owner":"44499","recid":"215711","title":["ビジュアル型プログラミング学習教材開発のためのLego Mindstorms EV3とRaspberry Pi間のシリアル通信"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-03-04"},"_buckets":{"deposit":"cfd46dc7-b81a-4ea0-af09-d6ce3cb8ee32"},"_deposit":{"id":"215711","pid":{"type":"depid","value":"215711","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"ビジュアル型プログラミング学習教材開発のためのLego Mindstorms EV3とRaspberry Pi間のシリアル通信","author_link":["555508","555509"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ビジュアル型プログラミング学習教材開発のためのLego Mindstorms EV3とRaspberry Pi間のシリアル通信"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"コンピュータと人間社会","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2021-03-04","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"室蘭工大"},{"subitem_text_value":"室蘭工大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/215711/files/IPSJ-Z83-2ZG-07.pdf","label":"IPSJ-Z83-2ZG-07.pdf"},"date":[{"dateType":"Available","dateValue":"2021-12-29"}],"format":"application/pdf","filename":"IPSJ-Z83-2ZG-07.pdf","filesize":[{"value":"1.2 MB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"2d2763fd-f4e9-4233-af68-01235fff1d03","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"瀧口, 顕仁"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"佐藤, 和彦"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":" Lego Mindstorms EV3(以下,EV3)はプログラミング教材として優れている.しかし,動作確認のたびにEV3とPCの接続が必要であること,複数人での学習が難しいこと,EV3と同じ数だけPCを用意する必要があり導入コストが大きいことなどの問題がある.これらの問題を解決するために,QRコードの書かれたカードを用意し,タイルプログラミングのように学習者自身に並べ撮影させる学習方法を提案する.撮影画像から得られたプログラムをもとにEV3を動作させるビジュアル型プログラミング学習教材を開発する.撮影機能と画像処理はEV3に取り付けたRaspberry Piが担う.本稿では,提案する学習教材の概要を説明し,EV3とRaspberry Pi間の通信について,有線と無線のどちらが有効かを議論する.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"776","bibliographic_titles":[{"bibliographic_title":"第83回全国大会講演論文集"}],"bibliographicPageStart":"775","bibliographicIssueDates":{"bibliographicIssueDate":"2021-03-04","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":215711,"updated":"2025-01-19T16:01:59.199459+00:00","links":{},"created":"2025-01-19T01:16:28.275369+00:00"}