{"created":"2025-01-19T01:16:11.069748+00:00","updated":"2025-01-19T16:10:29.045391+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00215415","sets":["6504:10735:10810"]},"path":["10810"],"owner":"44499","recid":"215415","title":["現地観戦と遠隔観戦を融合する高臨場感スポーツ観戦システムの提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-03-04"},"_buckets":{"deposit":"5effb6ea-4aca-48e7-a1b1-27b6fff8e114"},"_deposit":{"id":"215415","pid":{"type":"depid","value":"215415","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"現地観戦と遠隔観戦を融合する高臨場感スポーツ観戦システムの提案","author_link":["554636","554637"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"現地観戦と遠隔観戦を融合する高臨場感スポーツ観戦システムの提案"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"インタフェース","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2021-03-04","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"岩手県大"},{"subitem_text_value":"岩手県大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/215415/files/IPSJ-Z83-6ZA-01.pdf","label":"IPSJ-Z83-6ZA-01.pdf"},"date":[{"dateType":"Available","dateValue":"2021-12-29"}],"format":"application/pdf","filename":"IPSJ-Z83-6ZA-01.pdf","filesize":[{"value":"1.4 MB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"ce29a214-a0e9-42cc-be11-1f539af21702","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"川村, 翼"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"橋本, 浩二"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"インターネットを利用したスポーツ中継の普及に伴い,遠隔からスポーツ観戦を楽しむことは容易となった.しかし,複数のビデオカメラを用いたプロのカメラワークと会場ならではの臨場感を遠隔の観戦者が同時に体験するためには新しい仕組みが必要となる.そこで筆者らは, 現地観戦の利点と遠隔観戦の利点を融合させた遠隔観戦システムを提案しており,現在,試合の状況に応じて複数のビデオカメラの自動切り替えを可能とする高度撮影技術再現機能と,会場の臨場感を遠隔でも共有できる臨場感共有機能の開発を進めている.本稿では,高度撮影技術再現機能に焦点を当て,プロトタイプシステムによる実験を通して遠隔観戦者の視聴体験がどのように変化するかを評価し考察する.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"172","bibliographic_titles":[{"bibliographic_title":"第83回全国大会講演論文集"}],"bibliographicPageStart":"171","bibliographicIssueDates":{"bibliographicIssueDate":"2021-03-04","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":215415,"links":{}}