{"updated":"2025-01-19T16:20:33.478398+00:00","links":{},"created":"2025-01-19T01:15:50.298903+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00215054","sets":["6504:10735:10808"]},"path":["10808"],"owner":"44499","recid":"215054","title":["テンプレートを用いた二次創作自動生成手法の提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-03-04"},"_buckets":{"deposit":"3ab5134a-b8b8-467d-bcf6-4042314ae2df"},"_deposit":{"id":"215054","pid":{"type":"depid","value":"215054","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"テンプレートを用いた二次創作自動生成手法の提案","author_link":["553506"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"テンプレートを用いた二次創作自動生成手法の提案"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2021-03-04","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"群馬高専"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/215054/files/IPSJ-Z83-6R-02.pdf","label":"IPSJ-Z83-6R-02.pdf"},"date":[{"dateType":"Available","dateValue":"2021-12-28"}],"format":"application/pdf","filename":"IPSJ-Z83-6R-02.pdf","filesize":[{"value":"952.3 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"083b18fe-bcfe-4f6b-98d8-0f6652804049","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"西村, 達哉"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"小説やゲーム、アニメ、漫画などの人気作品を対象に、その世界観やキャラクターを借用して、オリジナルのストーリを考え楽しむ二次創作が、近年盛んにおこなわれている。それらの作品は、必ずしも斬新な展開を目指しているわけでなく、典型的なパターンを念頭に「自分の好きなキャラクターに、こんなことをさせてみたい」という発想に基づいて制作されるものも多い。そこで本研究では、二次創作でよく使われるパターンをいくつかの「テンプレート」として設定し、元ネタ作品からデータを取得してテンプレートに記入することで、二次創作を自動生成する方法を提案する。今回の提案手法では完成形でなくプロットの生成のみを行う。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"512","bibliographic_titles":[{"bibliographic_title":"第83回全国大会講演論文集"}],"bibliographicPageStart":"511","bibliographicIssueDates":{"bibliographicIssueDate":"2021-03-04","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":215054}