{"updated":"2025-01-19T16:23:13.008395+00:00","links":{},"id":214961,"created":"2025-01-19T01:15:45.013470+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00214961","sets":["6504:10735:10808"]},"path":["10808"],"owner":"44499","recid":"214961","title":["不完全情報ゲームUNOのモンテカルロ法によるプレイヤの構築"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-03-04"},"_buckets":{"deposit":"e616b092-a1ac-4aee-8af2-4605327f7dff"},"_deposit":{"id":"214961","pid":{"type":"depid","value":"214961","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"不完全情報ゲームUNOのモンテカルロ法によるプレイヤの構築","author_link":["553229","553228"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"不完全情報ゲームUNOのモンテカルロ法によるプレイヤの構築"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2021-03-04","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"芝浦工大"},{"subitem_text_value":"芝浦工大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/214961/files/IPSJ-Z83-6P-08.pdf","label":"IPSJ-Z83-6P-08.pdf"},"date":[{"dateType":"Available","dateValue":"2021-12-28"}],"format":"application/pdf","filename":"IPSJ-Z83-6P-08.pdf","filesize":[{"value":"368.8 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"0e45d95f-cee2-4d8d-b0bc-2b83a64d7aa2","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"福島, 健介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"鈴木, 徹也"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"不完全情報ゲームに対する研究は様々な種類のゲームについて行われている.その中でも, 他人数不完全情報ゲームでは麻雀, 大貧民などが研究の中心になっている.しかし, 他にも多くの異なる特徴を持った不完全情報ゲームが広く遊ばれている.その中でもUNOは, 複数回戦の合計点数で順位決定をしたり特殊なカードが存在したりするなど, 研究の中心となっているゲームとは異なる特徴を持っている。本研究では, そのUNOの特徴に適した強力なプレイヤを作成することを目的とし, 複数のプレイヤを提案する.作成したプレイヤと単純なプレイヤとの対戦の結果から各プレイヤの評価と考察をする.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"320","bibliographic_titles":[{"bibliographic_title":"第83回全国大会講演論文集"}],"bibliographicPageStart":"319","bibliographicIssueDates":{"bibliographicIssueDate":"2021-03-04","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}