{"created":"2025-01-19T01:15:38.567732+00:00","updated":"2025-01-19T16:26:20.388912+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00214848","sets":["6504:10735:10808"]},"path":["10808"],"owner":"44499","recid":"214848","title":["フィールドスポーツにおける射影変換処理の最適化に関する研究"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-03-04"},"_buckets":{"deposit":"d1665834-9d99-49ec-a9d4-19e73b865db5"},"_deposit":{"id":"214848","pid":{"type":"depid","value":"214848","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"フィールドスポーツにおける射影変換処理の最適化に関する研究","author_link":["552918","552917","552915","552916"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"フィールドスポーツにおける射影変換処理の最適化に関する研究"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"人工知能と認知科学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2021-03-04","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"関西大"},{"subitem_text_value":"関西大"},{"subitem_text_value":"関西大"},{"subitem_text_value":"関西大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/214848/files/IPSJ-Z83-2M-03.pdf","label":"IPSJ-Z83-2M-03.pdf"},"date":[{"dateType":"Available","dateValue":"2021-12-28"}],"format":"application/pdf","filename":"IPSJ-Z83-2M-03.pdf","filesize":[{"value":"403.3 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"0ecf2c52-5df2-4c92-a21f-4c5029734a67","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"岸田, 一聡"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"梅原, 喜政"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"姜, 文渊"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"田中, 成典"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年,スポーツ基本法の発足,スポーツ庁の設置など,スポーツに関する政策が推進されている.このような背景の下,ICTを活用したスポーツ情報学に関する研究が数多く取り組まれている.特に,カメラの動画像を用いて,選手の位置を抽出し,最適な戦術を分析する研究が盛んである.この技術では,動画像上の選手位置をコート画像上にプロットする射影変換が必要不可欠である.しかし,射影変換には,対応点を手動で指定する時,誤差が発生する課題と,多視点カメラの対応点を指定する場合,指定作業に大きな手間を要する課題がある.そこで,本研究では,手動で指定した仮の対応点から自動で最適な対応点を探索する手法を提案する.","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"84","bibliographic_titles":[{"bibliographic_title":"第83回全国大会講演論文集"}],"bibliographicPageStart":"83","bibliographicIssueDates":{"bibliographicIssueDate":"2021-03-04","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":214848,"links":{}}