{"id":213050,"updated":"2025-01-19T17:17:32.425176+00:00","links":{},"created":"2025-01-19T01:13:57.957619+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00213050","sets":["6164:6165:6640:10712"]},"path":["10712"],"owner":"44499","recid":"213050","title":["コミュニケーション円滑化のためのアバター選択支援手法の検討"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-06-23"},"_buckets":{"deposit":"3194215c-541a-46d7-8561-180a3211b876"},"_deposit":{"id":"213050","pid":{"type":"depid","value":"213050","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"コミュニケーション円滑化のためのアバター選択支援手法の検討","author_link":["544470","544471","544473","544472","544469","544474"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"コミュニケーション円滑化のためのアバター選択支援手法の検討"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"Augmented Human","subitem_subject_scheme":"Other"}]},"item_type_id":"18","publish_date":"2021-06-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"福井大学大学院工学研究科"},{"subitem_text_value":"福井大学大学院工学研究科"},{"subitem_text_value":"大阪大学サイバーメディアセンター"},{"subitem_text_value":"大阪大学サイバーメディアセンター"},{"subitem_text_value":"国立研究開発法人情報通信研究機構/大阪大学サイバーメディアセンター"},{"subitem_text_value":"大阪大学サイバーメディアセンター"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/213050/files/IPSJ-DICOMO2021152.pdf","label":"IPSJ-DICOMO2021152.pdf"},"date":[{"dateType":"Available","dateValue":"2023-06-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DICOMO2021152.pdf","filesize":[{"value":"6.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"ffaaa07f-8c00-42f8-ada4-bd6e7eec0ab4","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"小林, 靖明"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"川上, 朋也"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"松本, 哲"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"義久, 智樹"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"寺西, 裕一"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"下條, 真司"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"現在,VRChat やどうぶつの森のようなアバターを使ったコミュニケーションコンテンツが普及しつつある.これらのコミュニケーションコンテンツはイベントに用いられることもある.イベントの例として,VRChat を用いた学会ポスターセッションの開催や,cluster を用いた基調講演,同じく cluster を用いてのオンライン飲み会などが挙げられる.これらのそれぞれの場面において,アバターの選択は印象を大きく左右する.しかし,場面に応じてどのようなアバターが適しているのかについて,明確な指標は存在しなかった.本研究では場面に応じてコミュニケーションの面からアバターの決定を支援するシステムの提案を行う.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"1107","bibliographic_titles":[{"bibliographic_title":"マルチメディア,分散協調とモバイルシンポジウム2021論文集"}],"bibliographicPageStart":"1102","bibliographicIssueDates":{"bibliographicIssueDate":"2021-06-23","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}