{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00212608","sets":["6164:6165:7308:10662"]},"path":["10662"],"owner":"44499","recid":"212608","title":["輝度変化による運動錯視を用いたアニメーション作成ツール"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-08-23"},"_buckets":{"deposit":"a0e6f0ca-b737-4133-84b8-4cff6c30c4d4"},"_deposit":{"id":"212608","pid":{"type":"depid","value":"212608","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"輝度変化による運動錯視を用いたアニメーション作成ツール","author_link":["542738","542739"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"輝度変化による運動錯視を用いたアニメーション作成ツール"},{"subitem_title":"Tool for creating animations using motion illusions induced by luminance change","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2021-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"明治大学"},{"subitem_text_value":"明治大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/212608/files/IPSJ-EC2021073.pdf","label":"IPSJ-EC2021073.pdf"},"date":[{"dateType":"Available","dateValue":"2021-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2021073.pdf","filesize":[{"value":"11.0 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"71ca8cc9-8c15-41fa-8b9d-9abb718ce6ba","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"中野内, 涼也"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"宮下, 芳明"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"一部の領域の輝度を変化させた画像を連続で表示することで,運動知覚が生じ,画像内の物体が移動していない\nにもかかわらず動いているように見える.この錯視現象を利用したアニメーション作品が SNS 上で注目を集めて\nいるが,その作成には知識やノウハウ,プログラミングの技能が必要であるため困難である.本研究では,画像内\nで選択した領域を,任意の方向・速度で動いているように知覚させられるツールを提案し,アニメーション作成を\n支援する.\n","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"378","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム論文集"}],"bibliographicPageStart":"375","bibliographicIssueDates":{"bibliographicIssueDate":"2021-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":212608,"updated":"2025-01-19T17:27:51.017052+00:00","links":{},"created":"2025-01-19T01:13:32.732634+00:00"}