{"updated":"2025-01-19T17:27:55.195995+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00212604","sets":["6164:6165:7308:10662"]},"path":["10662"],"owner":"44499","recid":"212604","title":["競技自転車ゲームにおける体重移動を考慮したインタラクションの提案"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-08-23"},"_buckets":{"deposit":"c7a87d52-f603-401a-8327-e1cd94e8db57"},"_deposit":{"id":"212604","pid":{"type":"depid","value":"212604","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"競技自転車ゲームにおける体重移動を考慮したインタラクションの提案","author_link":["542728","542730","542729"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"競技自転車ゲームにおける体重移動を考慮したインタラクションの提案"}]},"item_type_id":"18","publish_date":"2021-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京工科大学"},{"subitem_text_value":"東京工科大学"},{"subitem_text_value":"東京工科大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/212604/files/IPSJ-EC2021069.pdf","label":"IPSJ-EC2021069.pdf"},"date":[{"dateType":"Available","dateValue":"2021-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2021069.pdf","filesize":[{"value":"1.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"6597e547-c3dc-47ed-8b60-6cc8fcd05192","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"渡邊, 拓人"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"兼松, 祥央"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"三上, 浩司"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年の自転車VRコンテンツでは,ペダル操作における回転数や力を数値として入力し、ゲームに反映するものが多い。しかし、ハンドルさばきは自動操作による省略や実競技と異なる操作の場合が多く、VR酔いや没入感の低下を招いている。本研究では体重移動を考慮したインタラクションを目指し、競技自転車のコーナリングの動きについて調査した。この調査をもとに傾斜感覚の提示装置とゲーム内のインタラクションを開発した。","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"363","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム論文集"}],"bibliographicPageStart":"358","bibliographicIssueDates":{"bibliographicIssueDate":"2021-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:13:32.505044+00:00","id":212604,"links":{}}