{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00212601","sets":["6164:6165:7308:10662"]},"path":["10662"],"owner":"44499","recid":"212601","title":["3Dアバタを利用した遠隔授業での頭部動作の認識を用いた意思表示インタフェース "],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-08-23"},"_buckets":{"deposit":"afec193e-c714-40e8-92ba-1c7f84fa1bdb"},"_deposit":{"id":"212601","pid":{"type":"depid","value":"212601","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"3Dアバタを利用した遠隔授業での頭部動作の認識を用いた意思表示インタフェース ","author_link":["542718","542721","542720","542719"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"3Dアバタを利用した遠隔授業での頭部動作の認識を用いた意思表示インタフェース "},{"subitem_title":"A Communication Interface using Head Movement Recognition in Online Classes with 3D Avatars","subitem_title_language":"en"}]},"item_type_id":"18","publish_date":"2021-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"立命館大学"},{"subitem_text_value":"立命館大学"},{"subitem_text_value":"立命館大学"},{"subitem_text_value":"立命館大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/212601/files/IPSJ-EC2021066.pdf","label":"IPSJ-EC2021066.pdf"},"date":[{"dateType":"Available","dateValue":"2021-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2021066.pdf","filesize":[{"value":"1.4 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"6106b894-bb48-4245-8304-dcb7fa792960","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"長尾, 優花"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"北野, 圭介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"大島, 登志一"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"望月, 茂徳"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"ライブ配信型遠隔授業におけるオンラインミーティングツールの活用が,教員-学生間での双方向コミュニケーションの容易性から急速に拡大している.本研究では,教育用途でのオンラインミーティングツールの活用において,教員-学生間のコミュニケーション増強のため,3Dアバタと顔の動作による意思表示に着目したアプリケーションの提案を行う.具体的には,首振りや頷きによって理解状況を直感的に示すための実装を行う. ","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"350","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム論文集"}],"bibliographicPageStart":"346","bibliographicIssueDates":{"bibliographicIssueDate":"2021-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":212601,"updated":"2025-01-19T17:27:58.243948+00:00","links":{},"created":"2025-01-19T01:13:32.336005+00:00"}