{"links":{},"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00212593","sets":["6164:6165:7308:10662"]},"path":["10662"],"owner":"44499","recid":"212593","title":["物を介した気配の触覚提示"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-08-23"},"_buckets":{"deposit":"3dad54c6-6a18-4bac-ab10-88e497d0e17e"},"_deposit":{"id":"212593","pid":{"type":"depid","value":"212593","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"物を介した気配の触覚提示","author_link":["542680","542679"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"物を介した気配の触覚提示"}]},"item_type_id":"18","publish_date":"2021-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京工科大学大学院"},{"subitem_text_value":"東京工科大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/212593/files/IPSJ-EC2021058.pdf","label":"IPSJ-EC2021058.pdf"},"date":[{"dateType":"Available","dateValue":"2021-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2021058.pdf","filesize":[{"value":"13.2 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"f7668916-9b5b-439c-84ea-0d7e69033dd9","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"嶋田, 有里"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"羽田, 久一"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"生物は無意識のうちに様々な情報を出している.それらを抽出し利用することで,生き物がいない空間で生き物の気配を出すことが出来るのではないかと考えた.今回は気配を感じる要因を生き物がものに触れたりぶつかったりしたときに起きる振動であるとし,コップに振動を与えることで間接的に振動を感じるデバイスの提案と制作を行った.気配と生き物らしさを両立するために振動のぼかしの範囲や,振動の強さ,不規則な動きについて考える必要があることがわかった.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"298","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム論文集"}],"bibliographicPageStart":"295","bibliographicIssueDates":{"bibliographicIssueDate":"2021-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:13:31.882254+00:00","updated":"2025-01-19T17:28:06.616999+00:00","id":212593}