{"updated":"2025-01-19T17:29:03.190396+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00212543","sets":["6164:6165:7308:10662"]},"path":["10662"],"owner":"44499","recid":"212543","title":["Itako Device:対話の参加者が思いもよらないことを思うために自己の身体を通じて他者のことばを表現する文字描画システム"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-08-23"},"_buckets":{"deposit":"b260ac77-00aa-45aa-aa12-6c110245e0a2"},"_deposit":{"id":"212543","pid":{"type":"depid","value":"212543","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"Itako Device:対話の参加者が思いもよらないことを思うために自己の身体を通じて他者のことばを表現する文字描画システム","author_link":["542554","542553"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Itako Device:対話の参加者が思いもよらないことを思うために自己の身体を通じて他者のことばを表現する文字描画システム"}]},"item_type_id":"18","publish_date":"2021-08-23","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"早稲田大学"},{"subitem_text_value":"早稲田大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/212543/files/IPSJ-EC2021008.pdf","label":"IPSJ-EC2021008.pdf"},"date":[{"dateType":"Available","dateValue":"2021-08-23"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2021008.pdf","filesize":[{"value":"2.7 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"f2a5b5a6-28ba-4730-9fe2-3ed50f03792e","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"江藤, 健太郎"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"橋田, 朋子"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"Itako Deviceは問答的式の対話において,体験者が口頭で質問して回答者がPCで回答を入力すると,体験者が指を置いているタブレット自体の位置がモーター制御で動き, 体験者の指先(自己の身体)から他者のことばが表現される文字描画システムである.体験者は提案システムの中で,例えば自分は質問者であるか回答者であるかどちらとも言い切れないような,状況や文脈の逸脱をいくつも体験する.本研究は, この状況や文脈の逸脱の積み重ねにより,筆者らが対話の本質と考える“思いもよらないことを思ってしまう瞬間”を作ることを目指している.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"37","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム論文集"}],"bibliographicPageStart":"31","bibliographicIssueDates":{"bibliographicIssueDate":"2021-08-23","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2021"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:13:29.031157+00:00","id":212543,"links":{}}