{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00211242","sets":["1164:1867:10528:10599"]},"path":["10599"],"owner":"44499","recid":"211242","title":["Trusted Execution Environmentによるオンラインゲームロジックの完全性の保護"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-05-20"},"_buckets":{"deposit":"d468ae22-587e-421c-baaf-0ff18fbd807f"},"_deposit":{"id":"211242","pid":{"type":"depid","value":"211242","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"Trusted Execution Environmentによるオンラインゲームロジックの完全性の保護","author_link":["536334","536335","536333"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Trusted Execution Environmentによるオンラインゲームロジックの完全性の保護"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"サーバ・クライアントシステム","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2021-05-20","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶應義塾大学"},{"subitem_text_value":"株式会社IIJイノベーションインスティチュート"},{"subitem_text_value":"慶應義塾大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Keio Unviersity","subitem_text_language":"en"},{"subitem_text_value":"Keio Unviersity","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/211242/files/IPSJ-OS21152007.pdf","label":"IPSJ-OS21152007.pdf"},"date":[{"dateType":"Available","dateValue":"2023-05-20"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-OS21152007.pdf","filesize":[{"value":"954.0 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"11"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"7f07cf9b-1734-46b5-bc96-97671a56d6d6","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2021 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"畑, 輝史"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"オブラン, ピエールルイ"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"河野, 健二"}],"nameIdentifiers":[{}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10444176","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8795","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"近年オンラインゲームはインタラクティブ性が高まっており,ゲームの処理の負荷が高くなっている.クライアント側のハードウェアの性能の向上に伴い,サーバ側はコストを削減するためにコア・ロジックをクライアント側に移譲するのが一般的になっている.そのため,クライアント側のコア・ロジックは原理的に改竄可能となっており,いわゆるチート行為を組み込むことが容易になっている.本論文では,クライアント側のコア・ロジックの改竄を防止し,コア・ロジックの完全性を保証する仕組みを提案する.Trusted Execution Environment (TEE) 内でコア・ロジックを実行し,ゲームの状態を表すデータの完全性を TEE が担保できるようにする.これにより,コア・ロジックおよびゲームの状態の改竄が難しくなる.TEE として Intel SGX を利用し,SuperTuxKart というレーシング型のゲームに適用した結果を報告する.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"7","bibliographic_titles":[{"bibliographic_title":"研究報告システムソフトウェアとオペレーティング・システム(OS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2021-05-20","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"7","bibliographicVolumeNumber":"2021-OS-152"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":211242,"updated":"2025-01-19T17:52:04.969198+00:00","links":{},"created":"2025-01-19T01:12:25.643910+00:00"}