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  1. 研究報告
  2. コンピュータビジョンとイメージメディア(CVIM)
  3. 2021
  4. 2021-CVIM-226

3D Reconstruction in Scattering Media

https://ipsj.ixsq.nii.ac.jp/records/211156
https://ipsj.ixsq.nii.ac.jp/records/211156
250f4a79-75c4-48e2-9059-c9bbd1dcc5af
名前 / ファイル ライセンス アクション
IPSJ-CVIM21226009.pdf IPSJ-CVIM21226009.pdf (4.8 MB)
Copyright (c) 2021 by the Information Processing Society of Japan
オープンアクセス
Item type SIG Technical Reports(1)
公開日 2021-05-13
タイトル
タイトル 3D Reconstruction in Scattering Media
タイトル
言語 en
タイトル 3D Reconstruction in Scattering Media
言語
言語 eng
キーワード
主題Scheme Other
主題 D論セッション
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_18gh
資源タイプ technical report
著者所属
Kyoto University
著者所属
Kyoto University
著者所属
OMRON SINIC X Corporation
著者所属
Kyoto University
著者所属
RIKEN
著者所属(英)
en
Kyoto University
著者所属(英)
en
Kyoto University
著者所属(英)
en
OMRON SINIC X Corporation
著者所属(英)
en
Kyoto University
著者所属(英)
en
RIKEN
著者名 Yuki, Fujimura

× Yuki, Fujimura

Yuki, Fujimura

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Motoharu, Sonogashira

× Motoharu, Sonogashira

Motoharu, Sonogashira

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Atsushi, Hashimoto

× Atsushi, Hashimoto

Atsushi, Hashimoto

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Masaaki, Iiyama

× Masaaki, Iiyama

Masaaki, Iiyama

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Michihiko, Minoh

× Michihiko, Minoh

Michihiko, Minoh

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著者名(英) Yuki, Fujimura

× Yuki, Fujimura

en Yuki, Fujimura

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Motoharu, Sonogashira

× Motoharu, Sonogashira

en Motoharu, Sonogashira

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Atsushi, Hashimoto

× Atsushi, Hashimoto

en Atsushi, Hashimoto

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Masaaki, Iiyama

× Masaaki, Iiyama

en Masaaki, Iiyama

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Michihiko, Minoh

× Michihiko, Minoh

en Michihiko, Minoh

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論文抄録
内容記述タイプ Other
内容記述 This paper discusses three-dimensional (3D) reconstruction in scattering media. 3D reconstruction from two-dimensional images is important in computer vision. However, images captured in scattering media, such as fog or murky water, degrade due to light scattering and attenuation caused by suspended particles. Conventional 3D reconstruction methods are affected by the image degradation in scattering media. This paper presents image formation models for such degradation and proposes methods to enable 3D reconstruction in scattering media. 3D reconstruction methods can be divided into three categories on the basis of their principles, i.e., disparity-, shading-, and time-of-flight-based method. Each method is extended for scattering media with an appropriate physics-based scattering model. The effectiveness of the proposed methods is evaluated on real data captured in foggy scenes and underwater.
論文抄録(英)
内容記述タイプ Other
内容記述 This paper discusses three-dimensional (3D) reconstruction in scattering media. 3D reconstruction from two-dimensional images is important in computer vision. However, images captured in scattering media, such as fog or murky water, degrade due to light scattering and attenuation caused by suspended particles. Conventional 3D reconstruction methods are affected by the image degradation in scattering media. This paper presents image formation models for such degradation and proposes methods to enable 3D reconstruction in scattering media. 3D reconstruction methods can be divided into three categories on the basis of their principles, i.e., disparity-, shading-, and time-of-flight-based method. Each method is extended for scattering media with an appropriate physics-based scattering model. The effectiveness of the proposed methods is evaluated on real data captured in foggy scenes and underwater.
書誌レコードID
収録物識別子タイプ NCID
収録物識別子 AA11131797
書誌情報 研究報告コンピュータビジョンとイメージメディア(CVIM)

巻 2021-CVIM-226, 号 9, p. 1-16, 発行日 2021-05-13
ISSN
収録物識別子タイプ ISSN
収録物識別子 2188-8701
Notice
SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc.
出版者
言語 ja
出版者 情報処理学会
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