{"created":"2025-01-19T01:12:05.677697+00:00","updated":"2025-01-19T17:59:28.393866+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00210895","sets":["6164:6165:6640:10580"]},"path":["10580"],"owner":"44499","recid":"210895","title":["五本指装着型入力デバイスでのタップ動作における平仮名入力規則の評価手法"],"pubdate":{"attribute_name":"公開日","attribute_value":"2020-06-17"},"_buckets":{"deposit":"1bebfdff-4575-4919-8353-00e75964c4e3"},"_deposit":{"id":"210895","pid":{"type":"depid","value":"210895","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"五本指装着型入力デバイスでのタップ動作における平仮名入力規則の評価手法","author_link":["534803","534804"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"五本指装着型入力デバイスでのタップ動作における平仮名入力規則の評価手法"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"モバイルコンピューティング","subitem_subject_scheme":"Other"}]},"item_type_id":"18","publish_date":"2020-06-17","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"大阪府立大学"},{"subitem_text_value":"大阪府立大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/210895/files/IPSJ-DICOMO2020182.pdf","label":"IPSJ-DICOMO2020182.pdf"},"date":[{"dateType":"Available","dateValue":"2022-06-17"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-DICOMO2020182.pdf","filesize":[{"value":"1.6 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"4f2cc797-9b7a-4588-b088-2d5d4ad634d2","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2020 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"田中, 純之介"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"勝間, 亮"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"PC などに入力を伝えるための五本指装着型の入力デバイスは,物理ボタンを使用せず,タッチパネルのように画面を注視する必要がない事から,新たな入力方法として注目されている.また,目の不自由な人が文字入力を行う際の手助けとなることが期待されている.既存の五本指装着型の入力デバイスはアルファベット 26 文字全てに対して,同時にタップしなければいけない指の組み合わせが個別に割り振られている.その課題として,スムーズな入力を行うためには入力と指の組合せの対応(以降,入力表と言う)をユーザが学習する必要があり,労力がかかる点が挙げられる.その労力をできるだけ減らすような入力表が求められるが,既存の研究では,入力表が与えられたときにどの程度使いやすいかを評価する指標が定まっていない.そこで本稿では,入力パターンが多くなる平仮名を五本指装着型デバイスの未経験者が入力する場合を対象に,新たに入力評価方法を提案し,その評価に基づいた良い入力表も提案する.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"1263","bibliographic_titles":[{"bibliographic_title":"マルチメディア,分散協調とモバイルシンポジウム2201論文集"}],"bibliographicPageStart":"1257","bibliographicIssueDates":{"bibliographicIssueDate":"2020-06-17","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2020"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"id":210895,"links":{}}