{"updated":"2025-01-19T19:06:06.211391+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00207653","sets":["6164:6165:6210:10402"]},"path":["10402"],"owner":"44499","recid":"207653","title":["アフィン・ワイル群に関するゲームの長さについて "],"pubdate":{"attribute_name":"公開日","attribute_value":"2020-11-06"},"_buckets":{"deposit":"d75bec47-b49b-4bea-82c6-1398e1228376"},"_deposit":{"id":"207653","pid":{"type":"depid","value":"207653","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"アフィン・ワイル群に関するゲームの長さについて ","author_link":["518835","518837","518838","518839","518834","518836"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"アフィン・ワイル群に関するゲームの長さについて "},{"subitem_title":"On the length of the game which related the Affine Weyl group","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ナンバーズゲーム","subitem_subject_scheme":"Other"},{"subitem_subject":"リー代数","subitem_subject_scheme":"Other"}]},"item_type_id":"18","publish_date":"2020-11-06","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"国立情報学研究所"},{"subitem_text_value":"筑波大学"},{"subitem_text_value":"筑波大学"}]},"item_18_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"National Institute of Informatics","subitem_text_language":"en"},{"subitem_text_value":"University of Tsukuba","subitem_text_language":"en"},{"subitem_text_value":"University of Tsukuba","subitem_text_language":"en"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/207653/files/IPSJ-GPWS2020009.pdf","label":"IPSJ-GPWS2020009.pdf"},"date":[{"dateType":"Available","dateValue":"2020-11-06"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-GPWS2020009.pdf","filesize":[{"value":"4.9 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"18"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"8e63680c-3520-4469-9a3b-53a94e8d6305","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2020 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"安福, 智明"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"茂木, 祐紀"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"多田, 将人"}],"nameIdentifiers":[{}]}]},"item_18_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Tomoaki, Abuku","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Yuki, Motegi","creatorNameLang":"en"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"Masato, Tada","creatorNameLang":"en"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"Numbers Game のゲームの長さは,アフィン・リー代数の理論を用いて,理論上計算可能であることが知られている.今回我々は,別のアプローチからこのゲームの長さについて考察し,頂点の個数が3つの場合のNumbers Game において,ゲームの長さの計算手法を考案した.","subitem_description_type":"Other"}]},"item_18_description_8":{"attribute_name":"論文抄録(英)","attribute_value_mlt":[{"subitem_description":"It is known that the length of the Numbers Game can be computed theoretically using Affine Lie algebra theory. In this study, we considered the length of the game from a different approach and devised a method to calculate the length of the game in the Numbers Game with three vertices.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"57","bibliographic_titles":[{"bibliographic_title":"ゲームプログラミングワークショップ2020論文集"}],"bibliographicPageStart":"53","bibliographicIssueDates":{"bibliographicIssueDate":"2020-11-06","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2020"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:09:16.562984+00:00","id":207653,"links":{}}