{"links":{},"id":2009782,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02009782","sets":["1164:5064:1770876432362:1779319553198"]},"path":["1779319553198"],"owner":"80578","recid":"2009782","title":["サッカーの試合における試合状況を考慮した群衆歓声音の生成手法の検討"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2026-05-29"},"_buckets":{"deposit":"4dbe35a5-832d-4df5-9614-6bb3abdf13d0"},"_deposit":{"id":"2009782","pid":{"type":"depid","value":"2009782","revision_id":0},"owners":[80578],"status":"published","created_by":80578},"item_title":"サッカーの試合における試合状況を考慮した群衆歓声音の生成手法の検討","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"サッカーの試合における試合状況を考慮した群衆歓声音の生成手法の検討","subitem_title_language":"ja"},{"subitem_title":"A Method for Generating Crowd Cheering Sounds Based on Match Situations in Soccer","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"MUS","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2026-05-29","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"東京電機大学"},{"subitem_text_value":"東京電機大学"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2009782/files/IPSJ-MUS26146009.pdf","label":"IPSJ-MUS26146009.pdf"},"date":[{"dateType":"Available","dateValue":"2028-05-29"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MUS26146009.pdf","filesize":[{"value":"1.3 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"21"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"e95d0788-ca20-4584-af3c-46e09d48a9e5","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2026 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"長谷川,和希"}]},{"creatorNames":[{"creatorName":"小玉,周平"}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10438388","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8752","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"アニメ,映画,ゲームなどのメディア作品において,環境音はユーザ体験を向上させる重要な要素である.例えば,スポーツゲームでは臨場感のある群衆歓声音が不可欠ではあるが,従来手法では実際のスタジアムでの大規模な収録が必要であり,収録環境の制約や多大なコストが生じる.また,既存の音源ライブラリから演出意図に合致する音を選定することは難しく,環境音の自作には専門的な知識と技能が求められる.本研究ではサッカーの試合における群衆歓声音に着目する.サッカーの試合では,通常のプレイ時,チャンス時,決定機,得点時といった状況に応じて会場の盛り上がりが変化し,それに伴い歓声音も変化する.本研究では,個人音声素材を用いて,試合状況を入力として歓声の音響的特徴を制御することで,試合状況に応じた群衆歓声音を生成する手法を提案する.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"4","bibliographic_titles":[{"bibliographic_title":"研究報告音楽情報科学(MUS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2026-05-29","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"9","bibliographicVolumeNumber":"2026-MUS-146"}]},"relation_version_is_last":true,"weko_creator_id":"80578"},"created":"2026-05-21T06:16:30.175796+00:00","updated":"2026-05-21T06:16:43.439128+00:00"}