{"links":{},"id":2009065,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02009065","sets":["1:1762310620030:1762321622275"]},"path":["1762321622275"],"owner":"13","recid":"2009065","title":["ぺた語義:生成AIが強制する高階メタ認知とショートカットへの誘惑 -学習者の判断と課題設計-"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2026-04-15"},"_buckets":{"deposit":"f6a9157d-443c-4563-ab77-60261e09377b"},"_deposit":{"id":"2009065","pid":{"type":"depid","value":"2009065","revision_id":0},"owner":"13","owners":[13],"status":"published","created_by":13},"item_title":"ぺた語義:生成AIが強制する高階メタ認知とショートカットへの誘惑 -学習者の判断と課題設計-","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ぺた語義:生成AIが強制する高階メタ認知とショートカットへの誘惑 -学習者の判断と課題設計-","subitem_title_language":"ja"},{"subitem_title":"Peta-gogy for Future : Generative AI, Higher-Order Metacognition, and the Temptation of Shortcuts - Learner Decision-Making and Task Design -","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"教育コーナー","subitem_subject_scheme":"Other"}]},"item_type_id":"30","publish_date":"2026-04-15","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_30_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"北陸大学"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2009065/files/IPSJ-MGN670510.pdf","label":"IPSJ-MGN670510.pdf"},"date":[{"dateType":"Available","dateValue":"2026-04-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MGN670510.pdf","filesize":[{"value":"654.2 KB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"535ce20e-dce0-4143-bd3c-5edf313868f9","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2026 by the Information Processing Society of Japan"}]},"item_30_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"館野,浩司","creatorNameLang":"ja"}]}]},"item_30_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"TATENO, Koji","creatorNameLang":"en"}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"article"}]},"item_30_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00116625","subitem_source_identifier_type":"NCID"}]},"item_30_publisher_14":{"attribute_name":"公開者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"item_30_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"生成AIは学習者の思考や表現を支援する一方,利用の各所で「どこまでを自分で判断し,どこからをゆだねるか」という判断を要求する.本稿では,この判断を振り返り調整する働きを「高階メタ認知」と捉え,学生の利用実態を踏まえて,生成AIが学習を効率化しつつも,条件次第で思考過程を省略する「ショートカット」を誘発し得る構造を整理する.その上で,課題設計を通じて判断が働く場面をいかに作り得るかを検討する.","subitem_description_type":"Other"}]},"item_30_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"211","bibliographic_titles":[{"bibliographic_title":"情報処理"}],"bibliographicPageStart":"208","bibliographicIssueDates":{"bibliographicIssueDate":"2026-04-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"5","bibliographicVolumeNumber":"67"}]},"relation_version_is_last":true,"item_30_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.20729/0002009065","subitem_identifier_reg_type":"JaLC"}]},"weko_creator_id":"13"},"created":"2026-04-07T00:41:38.204715+00:00","updated":"2026-04-15T00:08:59.524784+00:00"}