{"links":{},"id":2009062,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02009062","sets":["1:1762310620030:1762321622275"]},"path":["1762321622275"],"owner":"13","recid":"2009062","title":["情報の授業をしよう!:GMC-4シミュレータを活用したプログラミング単元の導入"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2026-04-15"},"_buckets":{"deposit":"eec3ae60-2355-4253-8ff4-6024fba6b664"},"_deposit":{"id":"2009062","pid":{"type":"depid","value":"2009062","revision_id":0},"owner":"13","owners":[13],"status":"published","created_by":13},"item_title":"情報の授業をしよう!:GMC-4シミュレータを活用したプログラミング単元の導入","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"情報の授業をしよう!:GMC-4シミュレータを活用したプログラミング単元の導入","subitem_title_language":"ja"},{"subitem_title":"Let's Learn Informatics : Introducing a Programming Unit Through the Use of the GMC-4 Simulator","subitem_title_language":"en"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"連載","subitem_subject_scheme":"Other"}]},"item_type_id":"30","publish_date":"2026-04-15","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_30_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"普連土学園中学校・高等学校"}]},"item_30_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Friends Girls Junior & Senior High School","subitem_text_language":"en"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2009062/files/IPSJ-MGN670507.pdf","label":"IPSJ-MGN670507.pdf"},"date":[{"dateType":"Available","dateValue":"2026-04-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MGN670507.pdf","filesize":[{"value":"990.2 KB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"061b5312-a379-4472-8bbf-369eb129da52","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2026 by the Information Processing Society of Japan"}]},"item_30_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"渥見,友章","creatorNameLang":"ja"}]}]},"item_30_creator_6":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"ATSUMI, Tomoaki","creatorNameLang":"en"}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"article"}]},"item_30_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00116625","subitem_source_identifier_type":"NCID"}]},"item_30_publisher_14":{"attribute_name":"公開者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"item_30_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本稿では,プログラムの読解力およびアルゴリズムにおける制御構造の理解を目的として,プログラミング学習の導入にGMC-4シミュレータを活用した実践を報告する.教員があらかじめ用意したフローチャートやプログラムの読解,ならびにプログラムの部分的な修正を通して,生徒の理解を図った.その結果,アルゴリズムおよびプログラムの処理の流れに着目した理解を深める上で,一定の効果を有するものであった.","subitem_description_type":"Other"}]},"item_30_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"205","bibliographic_titles":[{"bibliographic_title":"情報処理"}],"bibliographicPageStart":"202","bibliographicIssueDates":{"bibliographicIssueDate":"2026-04-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"5","bibliographicVolumeNumber":"67"}]},"relation_version_is_last":true,"item_30_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.20729/0002009062","subitem_identifier_reg_type":"JaLC"}]},"weko_creator_id":"13"},"created":"2026-04-07T00:41:22.202835+00:00","updated":"2026-04-15T00:09:01.408525+00:00"}