{"id":2003837,"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02003837","sets":["1164:3206:1739944645997:1756104364139"]},"path":["1756104364139"],"owner":"80578","recid":"2003837","title":["ラプラシアンピラミッドを用いた階層的なTriplanarテクスチャブレンディング"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2025-09-01"},"_buckets":{"deposit":"f42a9eb0-7b28-4969-9dd9-a76378c469ac"},"_deposit":{"id":"2003837","pid":{"type":"depid","value":"2003837","revision_id":0},"owners":[80578],"status":"published","created_by":80578},"item_title":"ラプラシアンピラミッドを用いた階層的なTriplanarテクスチャブレンディング","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"ラプラシアンピラミッドを用いた階層的なTriplanarテクスチャブレンディング","subitem_title_language":"ja"},{"subitem_title":"Hierarchical Triplanar Texture Blending Using Laplacian Pyramids","subitem_title_language":"en"}]},"item_type_id":"4","publish_date":"2025-09-01","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"筑波大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"University of Tsukuba","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2003837/files/IPSJ-CG25199014.pdf","label":"IPSJ-CG25199014.pdf"},"date":[{"dateType":"Available","dateValue":"2027-09-01"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-CG25199014.pdf","filesize":[{"value":"9.8 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"28"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"15409a04-11d3-455d-88ef-e51b016ebe70","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2025 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"横田,壮真"}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10100541","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8949","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"Triplanarマッピングは,UV展開を必要としないテクスチャ投影手法として知られており,ゲームなどのリアルタイムグラフィックス分野で活用されている.しかし,この手法には,軸間の境目に継ぎ目が発生し,視覚的なアーティファクトが発生するという課題がある.本研究では,テクスチャのラプラシアンピラミッドを作成し,各階層ごとに異なる重みでテクスチャをブレンドする手法を提案する.構造的な一貫性を保ちつつ,階層ごとにテクスチャを合成することで,高周波帯域での不整合を抑制しつつ,全体の連続性を保つマッピングを可能にする.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"6","bibliographic_titles":[{"bibliographic_title":"研究報告コンピュータグラフィックスとビジュアル情報学(CG)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2025-09-01","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"14","bibliographicVolumeNumber":"2025-CG-199"}]},"relation_version_is_last":true,"weko_creator_id":"80578"},"updated":"2025-08-25T06:59:24.097498+00:00","created":"2025-08-25T06:59:20.174834+00:00","links":{}}