{"created":"2025-07-11T05:50:42.587474+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02003236","sets":["1:11818:11833"]},"path":["11833"],"owner":"13","recid":"2003236","title":["5分で分かる!? 有名論文ナナメ読み:Steve Sheng et al. : Anti-Phishing Phil : The Design and Evaluation of a Game That Teaches People Not to Fall for Phish"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2025-07-15"},"_buckets":{"deposit":"32feb08f-5db6-4772-b6cd-8b771f0c14d2"},"_deposit":{"id":"2003236","pid":{"type":"depid","value":"2003236","revision_id":0},"owner":"13","owners":[13],"status":"published","created_by":13},"item_title":"5分で分かる!? 有名論文ナナメ読み:Steve Sheng et al. : Anti-Phishing Phil : The Design and Evaluation of a Game That Teaches People Not to Fall for Phish","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"5分で分かる!? 有名論文ナナメ読み:Steve Sheng et al. : Anti-Phishing Phil : The Design and Evaluation of a Game That Teaches People Not to Fall for Phish","subitem_title_language":"ja"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"連載","subitem_subject_scheme":"Other"}]},"item_type_id":"30","publish_date":"2025-07-15","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"control_number":"2003236","item_30_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"大阪大学"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2003236/files/IPSJ-MGN660808.pdf","label":"IPSJ-MGN660808.pdf"},"date":[{"dateType":"Available","dateValue":"2027-07-15"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MGN660808.pdf","filesize":[{"value":"1.1 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"3c4b6318-fcc0-4dc8-90d5-e747f22d2538","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2025 by the Information Processing Society of Japan"}]},"item_30_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"新井,美音"}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_6501","resourcetype":"article"}]},"item_30_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00116625","subitem_source_identifier_type":"NCID"}]},"item_30_publisher_14":{"attribute_name":"公開者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"item_30_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"教育効果の高いセキュリティ教育手法として注目されている手法の1つに,ビデオゲームがある.本記事では,後続のセキュリティ教育ビデオゲーム研究に大きく影響を与えたであろうSteveらのAnti-Phishing Phil : The Design and Evaluation of a Game That Teaches People Not to Fall for Phish(SOUPS 2007)について解説する.","subitem_description_type":"Other"}]},"item_30_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"369","bibliographic_titles":[{"bibliographic_title":"情報処理"}],"bibliographicPageStart":"368","bibliographicIssueDates":{"bibliographicIssueDate":"2025-07-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"8","bibliographicVolumeNumber":"66"}]},"relation_version_is_last":true,"item_30_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.20729/0002003236","subitem_identifier_reg_type":"JaLC"}]},"weko_creator_id":"13"},"id":2003236,"updated":"2025-08-01T08:29:49.298267+00:00","links":{}}