{"created":"2025-05-30T06:46:07.322625+00:00","updated":"2025-05-30T06:46:12.915863+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02002310","sets":["1164:5064:1740054352230:1748585012405"]},"path":["1748585012405"],"owner":"80578","recid":"2002310","title":["演劇の台本と役者の動きを用いたシーンに合うBGMの作曲支援の検討"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2025-06-06"},"_buckets":{"deposit":"27f7eea4-54ee-4d96-b3fa-78fbf18c9a5a"},"_deposit":{"id":"2002310","pid":{"type":"depid","value":"2002310","revision_id":0},"owners":[80578],"status":"published","created_by":80578},"item_title":"演劇の台本と役者の動きを用いたシーンに合うBGMの作曲支援の検討","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"演劇の台本と役者の動きを用いたシーンに合うBGMの作曲支援の検討","subitem_title_language":"ja"}]},"item_type_id":"4","publish_date":"2025-06-06","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"名古屋工業大学"},{"subitem_text_value":"名古屋工業大学"}]},"item_4_text_4":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_value":"Nagoya Institute of Technology","subitem_text_language":"en"},{"subitem_text_value":"Nagoya Institute of Technology","subitem_text_language":"en"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2002310/files/IPSJ-MUS25143014.pdf","label":"IPSJ-MUS25143014.pdf"},"date":[{"dateType":"Available","dateValue":"2027-06-06"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-MUS25143014.pdf","filesize":[{"value":"947.4 KB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"21"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"33d4b90a-a2eb-4b9e-8a02-57d1a3d7d5ea","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2025 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"清水,誠広"}]},{"creatorNames":[{"creatorName":"酒向,慎司"}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN10438388","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8752","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"演劇におけるBGMは物語の背景やシーンの雰囲気に合うものである必要がある.適切なBGMの作曲・選曲には台本の十分な理解と台本のイメージを音楽で表現するための知識・技術が求められ,初心者や未経験者には困難である.そのため,演劇における音響演出構成の支援を目的として,自動作曲により適切なBGMを作成する手法を検討する.本研究では,台本と役者の動きを基に大規模言語モデルを用いてBGMの特徴を指定し,音楽生成AIにプロンプトとして入力することで,シーンにあったBGMを作成する.また,作成したBGM聴取による主観評価を行い,本手法の一定の有効性を確認した.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"5","bibliographic_titles":[{"bibliographic_title":"研究報告音楽情報科学(MUS)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2025-06-06","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"14","bibliographicVolumeNumber":"2025-MUS-143"}]},"relation_version_is_last":true,"weko_creator_id":"80578"},"id":2002310,"links":{}}