{"metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:02001385","sets":["1164:5336:1740986350941:1740986405050"]},"path":["1740986405050"],"owner":"80578","recid":"2001385","title":["音源分離とマルチスピーカーを用いたDJシステムの開発"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2025-03-10"},"_buckets":{"deposit":"62fcb4a9-99e5-459e-9ac5-af390e4b96ca"},"_deposit":{"id":"2001385","pid":{"type":"depid","value":"2001385","revision_id":0},"owners":[80578],"status":"published","created_by":80578},"item_title":"音源分離とマルチスピーカーを用いたDJシステムの開発","author_link":[],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"音源分離とマルチスピーカーを用いたDJシステムの開発","subitem_title_language":"ja"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ゲーム設計・行動変容","subitem_subject_scheme":"Other"}]},"item_type_id":"4","publish_date":"2025-03-10","item_4_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"京都産業大学情報理工学部"},{"subitem_text_value":"京都産業大学情報理工学部"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/2001385/files/IPSJ-EC25075030.pdf","label":"IPSJ-EC25075030.pdf"},"date":[{"dateType":"Available","dateValue":"2027-03-10"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC25075030.pdf","filesize":[{"value":"12.8 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"660","billingrole":"5"},{"tax":["include_tax"],"price":"330","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"5171b747-337e-4ab4-b15e-1958be5eea03","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2025 by the Information Processing Society of Japan"}]},"item_4_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"和田,丈一郎"}]},{"creatorNames":[{"creatorName":"平井,重行"}]}]},"item_4_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12049625","subitem_source_identifier_type":"NCID"}]},"item_4_textarea_12":{"attribute_name":"Notice","attribute_value_mlt":[{"subitem_textarea_value":"SIG Technical Reports are nonrefereed and hence may later appear in any journals, conferences, symposia, etc."}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_18gh","resourcetype":"technical report"}]},"item_4_source_id_11":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"2188-8914","subitem_source_identifier_type":"ISSN"}]},"item_4_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究では,DJ演奏および表現において,新たな手段・方法を導入して演奏行為や音楽体験を拡張することを目指し,楽曲の音源分離技術やマルチスピーカーを導入したDJシステムを構築した.音源分離技術を用いることで,パート毎のオンオフ,再生速度,ループなどの処理が行えるほか,マルチスピーカーによるパンニング効果でさまざまな聞こえの体験が行える.本稿では,本研究システムで実装した各機能の概説のうえ,それらに対する考察を行う.","subitem_description_type":"Other"}]},"item_4_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"4","bibliographic_titles":[{"bibliographic_title":"研究報告エンタテインメントコンピューティング(EC)"}],"bibliographicPageStart":"1","bibliographicIssueDates":{"bibliographicIssueDate":"2025-03-10","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"30","bibliographicVolumeNumber":"2025-EC-75"}]},"relation_version_is_last":true,"weko_creator_id":"80578"},"id":2001385,"updated":"2025-03-04T04:45:43.742863+00:00","links":{},"created":"2025-03-04T04:45:39.569072+00:00"}