{"updated":"2025-01-19T21:43:38.897946+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00199444","sets":["6164:6165:7308:9903"]},"path":["9903"],"owner":"44499","recid":"199444","title":["エンタテインメントコンピューティングにおける心の動かし方に関する一考察 〜「恐怖の哲学」を題材に〜"],"pubdate":{"attribute_name":"公開日","attribute_value":"2019-09-13"},"_buckets":{"deposit":"e8c87698-1184-44ba-8d8a-60adb676f35c"},"_deposit":{"id":"199444","pid":{"type":"depid","value":"199444","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"エンタテインメントコンピューティングにおける心の動かし方に関する一考察 〜「恐怖の哲学」を題材に〜","author_link":["482583"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"エンタテインメントコンピューティングにおける心の動かし方に関する一考察 〜「恐怖の哲学」を題材に〜"}]},"item_type_id":"18","publish_date":"2019-09-13","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"京都産業大学大学院"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/199444/files/IPSJ-EC2019051.pdf","label":"IPSJ-EC2019051.pdf"},"date":[{"dateType":"Available","dateValue":"2019-09-13"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2019051.pdf","filesize":[{"value":"424.3 kB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"7e0251c4-412d-4fcf-a189-7a3e2f81fecb","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2019 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"水口, 充"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"エンタテインメント性は心の動きによって産み出されるが,詳細な仕組みや方法論についてはまだ議論が深まっていない.本稿では戸田山和久氏による「恐怖の哲学」および同著に関する議論を紹介し,エンタテインメントとしての心の動きについて考察を深める.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"266","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2019論文集"}],"bibliographicPageStart":"263","bibliographicIssueDates":{"bibliographicIssueDate":"2019-09-13","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2019"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:03:21.550366+00:00","id":199444,"links":{}}