{"updated":"2025-01-19T21:44:32.666678+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00199402","sets":["6164:6165:7308:9903"]},"path":["9903"],"owner":"44499","recid":"199402","title":["怪談話の「盛り上がり」を加味したVRコンテンツの自動生成システム~文章導仮想怪談~"],"pubdate":{"attribute_name":"公開日","attribute_value":"2019-09-13"},"_buckets":{"deposit":"373eaf2f-a138-4af9-8c10-75619821beba"},"_deposit":{"id":"199402","pid":{"type":"depid","value":"199402","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"怪談話の「盛り上がり」を加味したVRコンテンツの自動生成システム~文章導仮想怪談~","author_link":["482473","482472","482471","482475","482474"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"怪談話の「盛り上がり」を加味したVRコンテンツの自動生成システム~文章導仮想怪談~"}]},"item_type_id":"18","publish_date":"2019-09-13","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"中京大学"},{"subitem_text_value":"中京大学"},{"subitem_text_value":"中京大学"},{"subitem_text_value":"中京大学"},{"subitem_text_value":"中京大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/199402/files/IPSJ-EC2019009.pdf","label":"IPSJ-EC2019009.pdf"},"date":[{"dateType":"Available","dateValue":"2019-09-13"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2019009.pdf","filesize":[{"value":"1.5 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"148a81be-a074-4392-8120-8031e9e8f076","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2019 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"髙木, 亜蘭"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"小林, 龍成"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"長谷川, 稜馬"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"谷口, 航平"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"濱川, 礼"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本論文では、ユーザが選択したテキスト形式の怪談文章の盛り上がり箇所を自動判別することで、内容に関連した怪奇現象の「演出」を行い、抑揚を付加した「声」で語るVRコンテンツの自動生成を行うシステム「文章導仮想怪談」を提案する。怪談は古くから存在し、現代でも楽しまれている文化の一つである。その楽しみ方の一つとしてVR怪談が存在している。しかし、VR怪談は対応している怪談の数が少ない。そこで我々は、ユーザがインターネット上に数多く存在する怪談文章を用いることで、多くの怪談文章に対応できる応用性のあるシステムを開発した。","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"45","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2019論文集"}],"bibliographicPageStart":"40","bibliographicIssueDates":{"bibliographicIssueDate":"2019-09-13","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2019"}]},"relation_version_is_last":true,"weko_creator_id":"44499"},"created":"2025-01-19T01:03:19.235018+00:00","id":199402,"links":{}}