{"id":199398,"updated":"2025-01-19T21:44:37.535615+00:00","links":{},"created":"2025-01-19T01:03:19.016370+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00199398","sets":["6164:6165:7308:9903"]},"path":["9903"],"owner":"44499","recid":"199398","title":["非対称性インタフェースにおけるユーザの視線共有"],"pubdate":{"attribute_name":"公開日","attribute_value":"2019-09-13"},"_buckets":{"deposit":"3fc269c6-449a-4eef-9329-96abdb47b505"},"_deposit":{"id":"199398","pid":{"type":"depid","value":"199398","revision_id":0},"owners":[44499],"status":"published","created_by":44499},"item_title":"非対称性インタフェースにおけるユーザの視線共有","author_link":["482464","482462","482463","482461"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"非対称性インタフェースにおけるユーザの視線共有"}]},"item_type_id":"18","publish_date":"2019-09-13","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_18_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"慶應義塾大学"},{"subitem_text_value":"慶應義塾大学"},{"subitem_text_value":"慶應義塾大学"},{"subitem_text_value":"慶應義塾大学"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/199398/files/IPSJ-EC2019005.pdf","label":"IPSJ-EC2019005.pdf"},"date":[{"dateType":"Available","dateValue":"2019-09-13"}],"format":"application/pdf","billing":["billing_file"],"filename":"IPSJ-EC2019005.pdf","filesize":[{"value":"1.1 MB"}],"mimetype":"application/pdf","priceinfo":[{"tax":["include_tax"],"price":"0","billingrole":"5"},{"tax":["include_tax"],"price":"0","billingrole":"6"},{"tax":["include_tax"],"price":"0","billingrole":"40"},{"tax":["include_tax"],"price":"0","billingrole":"44"}],"accessrole":"open_date","version_id":"e1e764b4-5a0d-4a54-8b49-4b8bfc1f5036","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2019 by the Information Processing Society of Japan"}]},"item_18_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"篠﨑, 由貴"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"塩田, 智生"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"久能, 若葉"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"杉浦, 裕太"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_18_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"VR空間に一人称視点で没入する没入型インタフェースとその空間をディスプレイ上で俯瞰するインタフェースという異なる2つのインタフェースを組み合わせたシステムは,エンタテインメント分野においても着目されている.このようなインタフェースは互いに視点が異なるため,相手への視覚情報の提示方法が重要となる.本研究では,非対称性インタフェースを持つシステムに,VR空間内のユーザとVR空間外のユーザそれぞれの視線情報の可視化を行い相手に共有する機能の実装を行った.","subitem_description_type":"Other"}]},"item_18_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"26","bibliographic_titles":[{"bibliographic_title":"エンタテインメントコンピューティングシンポジウム2019論文集"}],"bibliographicPageStart":"22","bibliographicIssueDates":{"bibliographicIssueDate":"2019-09-13","bibliographicIssueDateType":"Issued"},"bibliographicVolumeNumber":"2019"}]},"relation_version_is_last":true,"weko_creator_id":"44499"}}