@techreport{oai:ipsj.ixsq.nii.ac.jp:00197478, author = {蓼沼, 眞 and Makoto, Tadenuma}, issue = {16}, month = {Jun}, note = {二次元映像よりも高まることが予想される三次元映像の視覚心理的効用を客観的に示せる評価法を確立するため,その基盤となる評価語について検討を進めた.評定には SD 法を用いることとし,事前検討の結果,三次元映像の効用が表れやすいと予測される 16 評価語対を候補とした.二次元および三次元表示した 4 コンテンツを各々この評価語対で評定した結果,独立性が高くかつ,因子分析による 4 大因子における因子負荷量も高い 8 つの評価語対が明らかになった. この 8 評価語対で得られた 4 大因子得点は,その全てにおいて二次元映像と三次元映像との間に有意な差があった.また,速い運動視差があると三次元映像の効用が低下することも確認された., In order to establish a method to estimate the visual psychological effects that are expected to be higher while viewing three-dimensional images than two-dimensional ones, the author has considered about some fundamental impression words that should be used for the estimation. The author decided to use SD method for the estimation, and selected 16 pairs of antonymous impression words as the major candidates throughout from the prior consideration. As the result of experimental estimations with the 16 pairs of antonymous impression words for two-dimensionally and three-dimensionally displayed four images, it became clear that 8 pairs out of them are highly independent from each other and have high influence in the four major factors. Whole factor scores calculated with the four major factors have significant difference between two-dimensional images and three-dimensional ones. It also became cleared that the efficiency of three-dimensionally displayed images decreases when the images include quick motion parallax.}, title = {三次元映像の効用評価法の検証実験結果}, year = {2019} }