{"created":"2025-01-19T01:01:03.648116+00:00","metadata":{"_oai":{"id":"oai:ipsj.ixsq.nii.ac.jp:00196363","sets":["6504:9795:9803"]},"path":["9803"],"owner":"6748","recid":"196363","title":["帰納的ゲーム理論における意思決定過程の認識論理による分析"],"pubdate":{"attribute_name":"公開日","attribute_value":"2019-02-28"},"_buckets":{"deposit":"1e7afe4d-239b-4099-a536-fb764e23d73f"},"_deposit":{"id":"196363","pid":{"type":"depid","value":"196363","revision_id":0},"owners":[6748],"status":"published","created_by":6748},"item_title":"帰納的ゲーム理論における意思決定過程の認識論理による分析","author_link":["469879","469878"],"item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"帰納的ゲーム理論における意思決定過程の認識論理による分析"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ソフトウェア科学・工学","subitem_subject_scheme":"Other"}]},"item_type_id":"22","publish_date":"2019-02-28","item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_22_text_3":{"attribute_name":"著者所属","attribute_value_mlt":[{"subitem_text_value":"筑波大"},{"subitem_text_value":"筑波大"}]},"item_publisher":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会","subitem_publisher_language":"ja"}]},"publish_status":"0","weko_shared_id":-1,"item_file_price":{"attribute_name":"Billing file","attribute_type":"file","attribute_value_mlt":[{"url":{"url":"https://ipsj.ixsq.nii.ac.jp/record/196363/files/IPSJ-Z81-1P-01.pdf","label":"IPSJ-Z81-1P-01.pdf"},"date":[{"dateType":"Available","dateValue":"2019-05-27"}],"format":"application/pdf","filename":"IPSJ-Z81-1P-01.pdf","filesize":[{"value":"252.4 kB"}],"mimetype":"application/pdf","accessrole":"open_date","version_id":"ccc34536-9c06-4182-a53e-78981a21e6dc","displaytype":"detail","licensetype":"license_note","license_note":"Copyright (c) 2019 by the Information Processing Society of Japan"}]},"item_22_creator_5":{"attribute_name":"著者名","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"藤代, 康誠"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"長谷部, 浩二"}],"nameIdentifiers":[{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourceuri":"http://purl.org/coar/resource_type/c_5794","resourcetype":"conference paper"}]},"item_22_source_id_9":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AN00349328","subitem_source_identifier_type":"NCID"}]},"item_22_description_7":{"attribute_name":"論文抄録","attribute_value_mlt":[{"subitem_description":"本研究の目的は、ゲーム理論におけるプレイヤーが経験を通して知識を獲得していく状況で、どのように意思決定を行うのかを分析することである。金子らによって提案された帰納的ゲーム理論では、プレイヤーはゲームの構造に関する知識をあらかじめ持たず、経験を通してそれらを獲得する。本研究では、帰納的ゲーム理論に基づいたゲームにおける意思決定過程を、認識論理を用いて定式化する。認識論理は、意思決定に伴うプレイヤーの知識に関する推論を形式的に扱うことを可能にする。これにより、プレイヤーのゲームの構造に関する知識が完全なものに近づいていくにつれて、どのような意思決定が可能になるのかを明らかにする。","subitem_description_type":"Other"}]},"item_22_biblio_info_10":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicPageEnd":"310","bibliographic_titles":[{"bibliographic_title":"第81回全国大会講演論文集"}],"bibliographicPageStart":"309","bibliographicIssueDates":{"bibliographicIssueDate":"2019-02-28","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicVolumeNumber":"2019"}]},"relation_version_is_last":true,"weko_creator_id":"6748"},"id":196363,"updated":"2025-01-19T22:45:48.900130+00:00","links":{}}